27 research outputs found
Proactive and politically skilled professionals: What is the relationship with affective occupational commitment?
The aim of this study is to extend research on employee affective commitment in three ways: (1) instead of organizational commitment the focus is on occupational commitment; (2) the role of proactive personality on affective occupational commitment is examined; and (3) occupational satisfaction is examined as a mediator and political skills as moderator in the relationship between proactive personality and affective occupational commitment. Two connected studies, one in a hospital located in the private sector and one in a university located in the public sector, are carried out in Pakistan, drawing on a total sample of over 400 employees. The results show that proactive personality is positively related to affective occupational commitment, and that occupational satisfaction partly mediates the relationship between proactive personality and affective occupational commitment. No effect is found for a moderator effect of political skills in the relationship between proactive personality and affective occupational commitment. Political skills however moderate the relationship between proactive personality and affective organizational commitment
Gesture-controlled interactive three dimensional anatomy: a novel teaching tool in head and neck surgery
Jogo educacional sobre avaliação em fisioterapia: uma nova abordagem acadêmica
Este artigo relata a criação de um jogo educacional sobre avaliação em fisioterapia. Uma nova abordagem acadêmica foi proposta para complementar a metodologia atual, basicamente expositiva, especialmente em cursos com conteúdo prático, como a fisioterapia. Uma estratégia pedagógica com casos clínicos e recursos tecnológicos inovadores pode atrair a atenção do estudante, permitindo um aprendizado mais intenso e ativo. O aplicativo foi criado no Adobe Flash CS3 com a linguagem Extensible Markup Language (XML) para a organização das perguntas múltipla escolha. O jogo é composto por quatro salas de atendimento sobre avaliação neurológica, respiratória, musculoesquelética e em terapia intensiva. Há, em cada sala, um caso clínico, seguido de questões múltipla escolha e, por fim, uma questão especial, contendo vídeos ou imagens. Ao responder as questões de forma equivocada, o participante é direcionado a uma sala de estudos com a literatura relacionada ao tema e alguns artigos sugeridos. Para avaliar o impacto desse jogo no processo de aprendizado, serão necessários mais estudos, porém o desenvolvimento de novas estratégias para aprimorar o método de ensino atual é de extrema importância.This article reports the creation of an education game about physiotherapy's evaluation. It proposes the use of new academic approach to improve the existing teaching method of expositive classes and especially for practical courses like physiotherapy. A pedagogical approach with clinical cases and technological resources is capable of attracting the student attention and may stimulate active learning processes. The game was created with Adobe Flash CS3 combined with an Extensible Markup Language (XML) for the questions. Four treatment rooms were created in four different areas: Neurology, Respiratory, Orthopedic and Intensive Care Unit (ICU). In every room there is a case, followed by multiple choice questions and special questions with pictures and videos. There is also a classroom for each case, where some literature and articles for further studies are suggested. To measure the influence of this educational game in the learning process, more studies are needed, however the development of new strategies to improve the existing teaching method is very important
