16,378 research outputs found

    Continuous variable entanglement measurement without phase locking

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    A new simple entanglement measurement method is proposed for the bright EPR beams generated from a non-degenerate optical parametric amplifier operating at deamplification. Due to the output signal and idler modes are frequency degenerate and in phase, the needed phase shift of interference for the measurement of the correlated phase quadratures and anti-correlated amplitude quadratures can be accomplished by a quarter-wave plate and a half wave plate without separating the signal and idler beam. Therefore, phase locking and local oscillators are avoided.Comment: 8 pages,3 figure

    A hybrid boundary condition for robust particle swarm optimization

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    The particle swarm optimization (PSO) technique is a powerful stochastic evolutionary algorithm that can be used to find the global optimum solution in a complex search space. However, it has been observed that there is a great variation in its performance due to the dimensionality of the problem and the location of the global optimum with respect to the boundaries of the search space. The present paper attempts to resolve this problem by proposing a simple hybrid "damping" boundary condition that combines the characteristics offered by the existing "absorbing" and "reflecting" boundaries. Simulation results on microwave image reconstruction have shown that with the proposed "damping" boundary condition, a much robust and consistent optimization performance can be obtained for PSO regardless of the dimensionality and location of the global optimum solution. © 2005 IEEE

    Spontaneous spatial fractals: universal contexts and applications

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    We report on our latest research in the field of spontaneous spatial fractal patterns. New analyses, results and potential applications are reported for nonlinear ring cavities and kaleidoscope laser systems

    Slow cooling and efficient extraction of C-exciton hot carriers in MoS2 monolayer

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    In emerging optoelectronic applications, such as water photolysis, exciton fission and novel photovoltaics involving low-dimensional nanomaterials, hot-carrier relaxation and extraction mechanisms play an indispensable and intriguing role in their photo-electron conversion processes. Two-dimensional transition metal dichalcogenides have attracted much attention in above fields recently; however, insight into the relaxation mechanism of hot electron-hole pairs in the band nesting region denoted as C-excitons, remains elusive. Using MoS2 monolayers as a model two-dimensional transition metal dichalcogenide system, here we report a slower hot-carrier cooling for C-excitons, in comparison with band-edge excitons. We deduce that this effect arises from the favourable band alignment and transient excited-state Coulomb environment, rather than solely on quantum confinement in two-dimension systems. We identify the screening-sensitive bandgap renormalization for MoS2 monolayer/graphene heterostructures, and confirm the initial hot-carrier extraction for the C-exciton state with an unprecedented efficiency of 80%, accompanied by a twofold reduction in the exciton binding energy

    Ferromagnetic Quantum Critical Point in CePd2_2P2_2 with Pd \rightarrow Ni Substitution

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    An investigation of the structural, thermodynamic, and electronic transport properties of the isoelectronic chemical substitution series Ce(Pd1x_{1-x}Nix_x)2_2P2_2 is reported, where a possible ferromagnetic quantum critical point is uncovered in the temperature - concentration (TxT-x) phase diagram. This behavior results from the simultaneous contraction of the unit cell volume, which tunes the relative strengths of the Kondo and RKKY interactions, and the introduction of disorder through alloying. Near the critical region at xcrx_{\rm{cr}} \approx 0.7, the rate of contraction of the unit cell volume strengthens, indicating that the cerium ff-valence crosses over from trivalent to a non-integer value. Consistent with this picture, x-ray absorption spectroscopy measurements reveal that while CePd2_2P2_2 has a purely trivalent cerium ff-state, CeNi2_2P2_2 has a small (<< 10 \%) tetravalent contribution. In a broad region around xcrx_{\rm{cr}}, there is a breakdown of Fermi liquid temperature dependences, signaling the influence of quantum critical fluctuations and disorder effects. Measurements of clean CePd2_2P2_2 furthermore show that applied pressure has a similar initial effect to alloying on the ferromagnetic order. From these results, CePd2_2P2_2 emerges as a keystone system to test theories such as the Belitz-Kirkpatrick-Vojta model for ferromagnetic quantum criticality, where distinct behaviors are expected in the dirty and clean limits.Comment: 9 pages, 8 figure

    Optimal Investment in the Development of Oil and Gas Field

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    Let an oil and gas field consists of clusters in each of which an investor can launch at most one project. During the implementation of a particular project, all characteristics are known, including annual production volumes, necessary investment volumes, and profit. The total amount of investments that the investor spends on developing the field during the entire planning period we know. It is required to determine which projects to implement in each cluster so that, within the total amount of investments, the profit for the entire planning period is maximum. The problem under consideration is NP-hard. However, it is solved by dynamic programming with pseudopolynomial time complexity. Nevertheless, in practice, there are additional constraints that do not allow solving the problem with acceptable accuracy at a reasonable time. Such restrictions, in particular, are annual production volumes. In this paper, we considered only the upper constraints that are dictated by the pipeline capacity. For the investment optimization problem with such additional restrictions, we obtain qualitative results, propose an approximate algorithm, and investigate its properties. Based on the results of a numerical experiment, we conclude that the developed algorithm builds a solution close (in terms of the objective function) to the optimal one

    Which game narratives do adolescents of different gameplay and sociodemographic backgrounds prefer? a mixed-methods analysis

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    OBJECTIVE: The aim of this study was to investigate which narrative elements of digital game narratives are preferred by the general adolescent population, and to examine associations with gender, socioeconomic status (SES), and gameplay frequency. Further, the study aims to discuss how results can be translated to serious digital games. MATERIALS AND METHODS: Adolescents were recruited through school to complete a survey on narrative preferences in digital games. The survey included questions on sociodemographic information, frequency of gameplay, and an open-ended question on what could be an appealing narrative for them. Data were analyzed in a mixed-methods approach, using thematic analysis and chi-square analyses to determine narrative preferences and the associations between game narrative elements and player characteristics (gender, SES, and frequency of gameplay). RESULTS: The sample consisted of 446 adolescents (12-15 years old) who described 30 narrative subthemes. Preferences included human characters as protagonists; nonhuman characters only as antagonists; realistic settings, such as public places or cities; and a strong conflict surrounding crime, catastrophe, or war. Girls more often than boys defined characters by their age, included avatars, located the narrative in private places, developed profession-related skills, and included a positive atmosphere. Adolescents of nonacademic education more often than adolescents of academic education defined characters by criminal actions. Infrequent players more often included human characters defined by their age than frequent players. After performing a Bonferroni correction, narrative preferences for several gender differences remained. CONCLUSION: Different narrative elements related to subgroups of adolescents by gender, SES, and frequency of gameplay. Customization of narratives in serious digital health games should be warranted for boys and girls; yet, further research is needed to specify how to address girls in particular
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