1,322 research outputs found
Phenomenology of retained refractoriness: On semi-memristive discrete media
We study two-dimensional cellular automata, each cell takes three states:
resting, excited and refractory. A resting cell excites if number of excited
neighbours lies in a certain interval (excitation interval). An excited cell
become refractory independently on states of its neighbours. A refractory cell
returns to a resting state only if the number of excited neighbours belong to
recovery interval. The model is an excitable cellular automaton abstraction of
a spatially extended semi-memristive medium where a cell's resting state
symbolises low-resistance and refractory state high-resistance. The medium is
semi-memristive because only transition from high- to low-resistance is
controlled by density of local excitation. We present phenomenological
classification of the automata behaviour for all possible excitation intervals
and recovery intervals. We describe eleven classes of cellular automata with
retained refractoriness based on criteria of space-filling ratio, morphological
and generative diversity, and types of travelling localisations
Slime mould tactile sensor
Slime mould P. polycephalum is a single cells visible by unaided eye. The
cells shows a wide spectrum of intelligent behaviour. By interpreting the
behaviour in terms of computation one can make a slime mould based computing
device. The Physarum computers are capable to solve a range of tasks of
computational geometry, optimisation and logic. Physarum computers designed so
far lack of localised inputs. Commonly used inputs --- illumination and
chemo-attractants and -repellents --- usually act on extended domains of the
slime mould's body. Aiming to design massive-parallel tactile inputs for slime
mould computers we analyse a temporal dynamic of P. polycephalum's electrical
response to tactile stimulation. In experimental laboratory studies we discover
how the Physarum responds to application and removal of a local mechanical
pressure with electrical potential impulses and changes in its electrical
potential oscillation patterns
Slime mould computes planar shapes
Computing a polygon defining a set of planar points is a classical problem of
modern computational geometry. In laboratory experiments we demonstrate that a
concave hull, a connected alpha-shape without holes, of a finite planar set is
approximated by slime mould Physarum polycephalum. We represent planar points
with sources of long-distance attractants and short-distance repellents and
inoculate a piece of plasmodium outside the data set. The plasmodium moves
towards the data and envelops it by pronounced protoplasmic tubes
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