11,959 research outputs found

    A Game-Theoretic Framework for Medium Access Control

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    In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We extend the random access game model to the network with multiple contention measure signals, study the design of random access games, and analyze different distributed algorithms achieving their equilibria. As examples, a series of utility functions is proposed for games achieving the maximum throughput in a network of homogeneous nodes. In a network with n traffic classes, an N-signal game model is proposed which achieves the maximum throughput under the fairness constraint among different traffic classes. In addition, the convergence of different dynamic algorithms such as best response, gradient play and Jacobi play under propagation delay and estimation error is established. Simulation results show that game model based protocols can achieve superior performance over the standard IEEE 802.11 DCF, and comparable performance as existing protocols with the best performance in literature

    On Asymptotic Optimality of Dual Scheduling Algorithm In A Generalized Switch

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    Generalized switch is a model of a queueing system where parallel servers are interdependent and have time-varying service capabilities. This paper considers the dual scheduling algorithm that uses rate control and queue-length based scheduling to allocate resources for a generalized switch. We consider a saturated system in which each user has infinite amount of data to be served. We prove the asymptotic optimality of the dual scheduling algorithm for such a system, which says that the vector of average service rates of the scheduling algorithm maximizes some aggregate concave utility functions. As the fairness objectives can be achieved by appropriately choosing utility functions, the asymptotic optimality establishes the fairness properties of the dual scheduling algorithm. The dual scheduling algorithm motivates a new architecture for scheduling, in which an additional queue is introduced to interface the user data queue and the time-varying server and to modulate the scheduling process, so as to achieve different performance objectives. Further research would include scheduling with Quality of Service guarantees with the dual scheduler, and its application and implementation in various versions of the generalized switch model

    Random Access Game and Medium Access Control Design

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    Motivated partially by a control-theoretic viewpoint, we propose a game-theoretic model, called random access game, for contention control. We characterize Nash equilibria of random access games, study their dynamics, and propose distributed algorithms (strategy evolutions) to achieve Nash equilibria. This provides a general analytical framework that is capable of modeling a large class of system-wide quality-of-service (QoS) models via the specification of per-node utility functions, in which system-wide fairness or service differentiation can be achieved in a distributed manner as long as each node executes a contention resolution algorithm that is designed to achieve the Nash equilibrium. We thus propose a novel medium access method derived from carrier sense multiple access/collision avoidance (CSMA/CA) according to distributed strategy update mechanism achieving the Nash equilibrium of random access game. We present a concrete medium access method that adapts to a continuous contention measure called conditional collision probability, stabilizes the network into a steady state that achieves optimal throughput with targeted fairness (or service differentiation), and can decouple contention control from handling failed transmissions. In addition to guiding medium access control design, the random access game model also provides an analytical framework to understand equilibrium and dynamic properties of different medium access protocols

    Same-Sign Dilepton Excesses and Vector-like Quarks

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    Multiple analyses from ATLAS and CMS collaborations, including searches for ttH production, supersymmetric particles and vector-like quarks, observed excesses in the same-sign dilepton channel containing b-jets and missing transverse energy in the LHC Run 1 data. In the context of little Higgs theories with T parity, we explain these excesses using vector-like T-odd quarks decaying into a top quark, a W boson and the lightest T-odd particle (LTP). For heavy vector-like quarks, decay topologies containing the LTP have not been searched for at the LHC. The bounds on the masses of the T-odd quarks can be estimated in a simplified model approach by adapting the search limits for top/bottom squarks in supersymmetry. Assuming a realistic decay branching fraction, a benchmark with a 750 GeV T-odd b-prime quark is proposed. We also comment on the possibility to fit excesses in different analyses in a common framework.Comment: 1+17 pages and 11 figure

    Testing Naturalness

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    Solutions to the electroweak hierarchy problem typically introduce a new symmetry to stabilize the quadratic ultraviolet sensitivity in the self-energy of the Higgs boson. The new symmetry is either broken softly or collectively, as for example in supersymmetric and little Higgs theories. At low energies such theories contain naturalness partners of the Standard Model fields which are responsible for canceling the quadratic divergence in the squared Higgs mass. Post the discovery of any partner-like particles, we propose to test the aforementioned cancellation by measuring relevant Higgs couplings. Using the fermionic top partners in little Higgs theories as an illustration, we construct a simplified model for naturalness and initiate a study on testing naturalness. After electroweak symmetry breaking, naturalness in the top sector requires aT=λt2a_T = - \lambda_t^2 at leading order, where λt\lambda_t and aTa_T are the Higgs couplings to a pair of top quarks and top partners, respectively. Using a multivariate method of Boosted Decision Tree to tag boosted particles in the Standard Model, we show that, with a luminosity of 30 ab1ab^{-1} at a 100 TeV pppp-collider, naturalness could be tested with a precision of 10 % for a top partner mass up to 2.5 TeV.Comment: 20 pages, 7 figures, 2 table

    Failure Localization in Power Systems via Tree Partitions

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    Cascading failures in power systems propagate non-locally, making the control and mitigation of outages extremely hard. In this work, we use the emerging concept of the tree partition of transmission networks to provide an analytical characterization of line failure localizability in transmission systems. Our results rigorously establish the well perceived intuition in power community that failures cannot cross bridges, and reveal a finer-grained concept that encodes more precise information on failure propagations within tree-partition regions. Specifically, when a non-bridge line is tripped, the impact of this failure only propagates within well-defined components, which we refer to as cells, of the tree partition defined by the bridges. In contrast, when a bridge line is tripped, the impact of this failure propagates globally across the network, affecting the power flow on all remaining transmission lines. This characterization suggests that it is possible to improve the system robustness by temporarily switching off certain transmission lines, so as to create more, smaller components in the tree partition; thus spatially localizing line failures and making the grid less vulnerable to large-scale outages. We illustrate this approach using the IEEE 118-bus test system and demonstrate that switching off a negligible portion of transmission lines allows the impact of line failures to be significantly more localized without substantial changes in line congestion

    Less is More: Real-time Failure Localization in Power Systems

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    Cascading failures in power systems exhibit non-local propagation patterns which make the analysis and mitigation of failures difficult. In this work, we propose a distributed control framework inspired by the recently proposed concepts of unified controller and network tree-partition that offers strong guarantees in both the mitigation and localization of cascading failures in power systems. In this framework, the transmission network is partitioned into several control areas which are connected in a tree structure, and the unified controller is adopted by generators or controllable loads for fast timescale disturbance response. After an initial failure, the proposed strategy always prevents successive failures from happening, and regulates the system to the desired steady state where the impact of initial failures are localized as much as possible. For extreme failures that cannot be localized, the proposed framework has a configurable design, that progressively involves and coordinates more control areas for failure mitigation and, as a last resort, imposes minimal load shedding. We compare the proposed control framework with Automatic Generation Control (AGC) on the IEEE 118-bus test system. Simulation results show that our novel framework greatly improves the system robustness in terms of the N-1 security standard, and localizes the impact of initial failures in majority of the load profiles that are examined. Moreover, the proposed framework incurs significantly less load loss, if any, compared to AGC, in all of our case studies
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