1,177 research outputs found
Price of Anarchy in Bernoulli Congestion Games with Affine Costs
We consider an atomic congestion game in which each player participates in
the game with an exogenous and known probability , independently
of everybody else, or stays out and incurs no cost. We first prove that the
resulting game is potential. Then, we compute the parameterized price of
anarchy to characterize the impact of demand uncertainty on the efficiency of
selfish behavior. It turns out that the price of anarchy as a function of the
maximum participation probability is a nondecreasing
function. The worst case is attained when players have the same participation
probabilities . For the case of affine costs, we provide an
analytic expression for the parameterized price of anarchy as a function of
. This function is continuous on , is equal to for , and increases towards when . Our work can be interpreted as
providing a continuous transition between the price of anarchy of nonatomic and
atomic games, which are the extremes of the price of anarchy function we
characterize. We show that these bounds are tight and are attained on routing
games -- as opposed to general congestion games -- with purely linear costs
(i.e., with no constant terms).Comment: 29 pages, 6 figure
Markovian traffic equilibrium
International audienceWe analyse an equilibrium model for traffic networks based on stochastic dynamic programming. In this model passengers move towards their destinatios by a sequential process of arc selection based on a discrete choice model at every intermediaete node in their trip. Route selection is the outcome of this sequential process while network flows correspond to the invariant measures of the underlying Markov chains. The approach may handle different discrete choice models at every node, including the possibility of mixing deterministic and stochastic distribution rules. It can also be used over a multimodal network in order to model the simultaneous selection of mode and route, as well as to treat the case of elastic demands. We establish the existence of a unique equilibrium. We report some numerical experiences comparing different methods
Continuous-time integral dynamics for Aggregative Game equilibrium seeking
In this paper, we consider continuous-time semi-decentralized dynamics for
the equilibrium computation in a class of aggregative games. Specifically, we
propose a scheme where decentralized projected-gradient dynamics are driven by
an integral control law. To prove global exponential convergence of the
proposed dynamics to an aggregative equilibrium, we adopt a quadratic Lyapunov
function argument. We derive a sufficient condition for global convergence that
we position within the recent literature on aggregative games, and in
particular we show that it improves on established results
A sharp uniform bound for the distribution of sums of Bernoulli trials
In this note we establish a uniform bound for the distribution of a sum
of independent non-homogeneous Bernoulli trials.
Specifically, we prove that where
denotes the standard deviation of and is a universal
constant. We compute the best possible constant and we show
that the bound also holds for limits of sums and differences of Bernoullis,
including the Poisson laws which constitute the worst case and attain the
bound. We also investigate the optimal bounds for and fixed. An
application to estimate the rate of convergence of Mann's fixed point
iterations is presented.Comment: This paper is a revised version of a previous articl
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