1,091 research outputs found
Girls Share Their Voice
Looks at the past and current leadership development needs of girls in Southern New Jersey and Philadelphia and offers recommendations for change
Hot nitrogen deballing of Ball Grid Arrays
Ball Grid Array (BGA) packages are increasingly adopted in high reliability electronics equipment. The main reliability concern is that lead-free (Pb-free) packaged BGAs bring the risks of failures due to tin whiskers growth phenomena associated with tin or tin-rich alloys. Replacing Pb-free solder balls of BGA components with tin-lead solder alloy materials is the most effective risk mitigation strategy. Post-manufacturing processes that can be used to remove (deballing) and then deposit back (reballing) BGA solder balls have been recently developed and increasingly put in practice. This paper reports on the assessment of the thermal responses of BGAs subjected to hot nitrogen (N2) deballing and details the respective conclusions about the risk of thermally induced damage
GRIDKIT: Pluggable overlay networks for Grid computing
A `second generation' approach to the provision of Grid middleware is now emerging which is built on service-oriented architecture and web services standards and technologies. However, advanced Grid applications have significant demands that are not addressed by present-day web services platforms. As one prime example, current platforms do not support the rich diversity of communication `interaction types' that are demanded by advanced applications (e.g. publish-subscribe, media streaming, peer-to-peer interaction). In the paper we describe the Gridkit middleware which augments the basic service-oriented architecture to address this particular deficiency. We particularly focus on the communications infrastructure support required to support multiple interaction types in a unified, principled and extensible manner-which we present in terms of the novel concept of pluggable overlay networks
GLT: A Unified API for Lightweight Thread Libraries
In recent years, several lightweight thread (LWT) libraries have emerged to tackle exascale challenges. These offer programming models (PMs) based on user-level threads and incorporate their own lightweight mechanisms. However, each library proposes its own PM, exposing different semantics and hindering portability.
To address this drawback, we have designed Generic Lightweight Thread (GLT), an application programming interface that frames the functionality of the most popular LWT libraries for high-performance computing under a single PM. We implement GLT on top of Argobots, MassiveThreads, and Qthreads. We provide GLT as a dynamic library, as well as in the form of a static version based on macro preprocessing resolution to reduce overhead. This paper discusses the GLT PM and demonstrates its minimal performance impact.Researchers from the Universitat Jaume I de Castelló were supported by project TIN2014-53495-R of the MINECO, the Generalitat Valenciana fellowship programme Vali+d 2015, and FEDER. Antonio J. Peña is
cofinancied by the Spanish Ministry of Economy and Competitiveness under Juan de la Cierva fellowship number IJCI-2015-23266. This work was partially supported by the U.S. Dept. of Energy, Office of Science, Office of Advanced Scientific Computing Research (SC-21), under contract DE-AC02-06CH11357.Peer ReviewedPostprint (author's final draft
Health, Exercise, and Their Motivations
This paper includes the different type of motivating factors that motivate individuals of different ages and genders to participate in exercise and in healthy lifestyle habits. Also discussed within the paper is social media and web-based programs which contribute to motivating individuals to exercise in both positive and negative ways. For the working population, web-based health promotion campaigns increase adherence within the workplace to partake in healthier habits and physical activity. Social media can be potentially detrimental to the mental health of the young adult population, based on studies done about fitspiration media posts on Instagram. It is evident that social media and web-based programs can have a positive effect on promoting active, healthy lifestyles, but can also lead to negative external motivations and body dissatisfaction
Re:cinema.
This paper discusses the conceptual underpinnings of the exhibition project Re:Cinema. Rather than settling around the relatively stable formal and ontological parameters of the historical forms of cinema, the moving image is addressed in terms of its fragmentation, ubiquity and volatility. Through a discussion of key examples, the very embeddedness of historical forms within the contemporary moving image-scape is examined. To this end the idea of the 'cinematic' is evoked not as a totalising system, but rather as a persistent conceptual and visual presence that informs contemporary moving image production and artistic inquiry
Deconstructing Austen Cybertexts: How Pride and Prejudice became The Lizzie Bennet Diaries
The Lizzie Bennet Diaries
(hereafter referred to as LBD) debuted on YouTube in April 2012
with a video featuring a twenty
-
four
-
year
-
old Elizabeth “Lizzie” Bennet speaking directly to
the camera (‘My Name is Lizzie Bennet
-
Ep. 1’, 2012). That video marked the beginning of
Lizzie’s
year
-
long story, which re
-
imagined and re
-
worked Jane Austen’s novel,
Pride and
Prejudice
, by distributing the narrative across multiple media platforms. Originally released as
a serial narrative from April 2012 to March 2013, Lizzie’s story started with
that first YouTube
video before expanding to include four additional video channels (belonging to some of the
narrative’s secondary characters), thirteen interconnected Twitter feeds, several Tumblr blogs,
Facebook profiles, and numerous interactions betwe
en characters on various social media
networks. Initially developed for its Internet audience by Hank Green and Bernie Su,
The Lizzie
Bennet Diaries
narrative as a whole was a collaborative effort by a team of writers and editors.
Margaret Dunlap, Rachel K
iley, Kate Rorick, and Anne Toole joined Su in scripting the
YouTube videos, while Jay Bushman and Alexandra Edwards managed and edited LBD’s
various social media accounts (‘Team’, 2017). In 2013, the LBD production team won a
Primetime Emmy Award for Outs
tanding Creative Achievement in Interactive Media
-
Original Interactive Programme (‘65th Emmy Awards Nominees and Winners’)
European Survey on Scholarly Practices and Digital Needs in the Arts and Humanities
This report summarizes the statistical analysis of the findings of a web-based survey conducted by the Digital Methods and Practices Observatory (DiMPO), a working group under VCC2 of the DARIAH research infrastructure (Digital Research Infrastructure for the Arts and Humanities).
In order to provide an evidence-based, up-to-date, and meaningful account of the emerging information practices, needs and attitudes of arts and humanities researchers in the evolving European digital scholarly environment, the web survey involved a transnational team of researchers from more than a dozen countries, and addressed digitally-enabled research practices, attitudes and needs in all areas of Europe and across different arts and humanities disciplines and contexts
Deconstructing Austen Cybertexts: How Pride and Prejudice became The Lizzie Bennet Diaries
The Lizzie Bennet Diaries
(hereafter referred to as LBD) debuted on YouTube in April 2012
with a video featuring a twenty
-
four
-
year
-
old Elizabeth “Lizzie” Bennet speaking directly to
the camera (‘My Name is Lizzie Bennet
-
Ep. 1’, 2012). That video marked the beginning of
Lizzie’s
year
-
long story, which re
-
imagined and re
-
worked Jane Austen’s novel,
Pride and
Prejudice
, by distributing the narrative across multiple media platforms. Originally released as
a serial narrative from April 2012 to March 2013, Lizzie’s story started with
that first YouTube
video before expanding to include four additional video channels (belonging to some of the
narrative’s secondary characters), thirteen interconnected Twitter feeds, several Tumblr blogs,
Facebook profiles, and numerous interactions betwe
en characters on various social media
networks. Initially developed for its Internet audience by Hank Green and Bernie Su,
The Lizzie
Bennet Diaries
narrative as a whole was a collaborative effort by a team of writers and editors.
Margaret Dunlap, Rachel K
iley, Kate Rorick, and Anne Toole joined Su in scripting the
YouTube videos, while Jay Bushman and Alexandra Edwards managed and edited LBD’s
various social media accounts (‘Team’, 2017). In 2013, the LBD production team won a
Primetime Emmy Award for Outs
tanding Creative Achievement in Interactive Media
-
Original Interactive Programme (‘65th Emmy Awards Nominees and Winners’)
The state of peer-to-peer network simulators
Networking research often relies on simulation in order to test and evaluate new ideas. An important requirement of this process is that results must be reproducible so that other researchers can replicate, validate and extend existing work. We look at the landscape of simulators for research in peer-to-peer (P2P) networks by conducting a survey of a combined total of over 280 papers from before and after 2007 (the year of the last survey in this area), and comment on the large quantity of research using bespoke, closed-source simulators. We propose a set of criteria that P2P simulators should meet, and poll the P2P research community for their agreement. We aim to drive the community towards performing their experiments on simulators that allow for others to validate their results
- …
