2,141 research outputs found
Another analytic view about quantifying social forces
Montroll had considered a Verhulst evolution approach for introducing a
notion he called "social force", to describe a jump in some economic output
when a new technology or product outcompetes a previous one. In fact,
Montroll's adaptation of Verhulst equation is more like an economic field
description than a "social force". The empirical Verhulst logistic function and
the Gompertz double exponential law are used here in order to present an
alternative view, within a similar mechanistic physics framework. As an
example, a "social force" modifying the rate in the number of temples
constructed by a religious movement, the Antoinist community, between 1910 and
1940 in Belgium is found and quantified. Practically, two temple inauguration
regimes are seen to exist over different time spans, separated by a gap
attributed to a specific "constraint", a taxation system, but allowing for a
different, smooth, evolution rather than a jump. The impulse force duration is
also emphasized as being better taken into account within the Gompertz
framework. Moreover, a "social force" can be as here, attributed to a change in
the limited need/capacity of some population, coupled to some external field,
in either Verhulst or Gompertz equation, rather than resulting from already
existing but competing goods as imagined by Montroll.Comment: 4 figures, 29 refs., 15 pages; prepared for Advances in Complex
System
Virtual Reality Techniques for 3D Data-Warehouse Exploration
This paper focuses on the evaluation of virtual reality (VR) interaction techniques for exploration of data warehouse (DW). The experimental DW involves hierarchical levels and contains information about customers profiles and related purchase items. A user study has been carried out to compare two navigation and selection techniques. Sixteen volunteers were instructed to explore the DW and look for information using the interaction techniques, involving either a single WiimoteTM (monomanual) or both WiimoteTM and NunchuckTM (bimanual). Results indicated that the bimanual interaction technique is more efficient in terms of speed and error rate. Moreover, most of the participants preferred the bimanual interaction technique and found it more appropriate for the exploration task. We also observed that males were faster and made less errors than females for both interaction techniques
Entanglement of a microcanonical ensemble
We replace time-averaged entanglement by ensemble-averaged entanglement and
derive a simple expression for the latter. We show how to calculate the
ensemble average for a two-spin system and for the Jaynes-Cummings model. In
both cases the time-dependent entanglement is known as well so that one can
verify that the time average coincides with the ensemble average.Comment: 10 page
A New 2D Interaction-based Method for the Behavioral Analysis of Instrumental Activities of Daily Living
In neuropsychology, many computerized solutions have been proposed in order to assess patients’ functioning in activities of daily living, via realistic interactive simulation. In this context, most developed systems are based on simple devices, real time 2D interaction, and monoscopic 3D computer graphics environment. Behavioral analysis has drawn the interest of many domains, such as neuropsychology, ergonomics, web design, or virtual reality. However, advances on this topic remains fragmented in their respective areas. Thus, in computerized solutions applied to neuropsychology, the behavioral analysis does not take into account the data from interaction. The potential interest of computerized solutions is hence underexploited. In this paper, we propose a transdisciplinary solution, based on a finer analysis of 2D interaction data, such as stop duration. This method could reveal interesting aspects of users’ behaviors
3D Interaction Techniques for Virtual Shopping : design and preliminary study
Virtual Reality is now recognized as a powerful tool for the assessment and rehabilitation of both motor and cognitive impairments. In this context, effective Virtual Environments (VEs) that simulate everyday tasks must be proposed. We have developed a virtual supermarket (VS) in which the user can explore and collect various items using a shopping cart. Four interaction techniques have been designed and compared in terms of usability, performance and workload with healthy volunteer participants. These techniques go beyond the desktop paradigm by offering a more immersive and intuitive way of interaction. Results showed that participants were more efficient in terms of performance (completion time and travelled distance) using the game-pad rather than using full body gestures. However, they had more fun performing the task under these conditions
Extended twin study of alcohol use in Virginia and Australia
Drinking alcohol is a normal behavior in many societies, and prior studies have demonstrated it has both genetic and environmental sources of variation. Using two very large samples of twins and their first-degree relatives (Australia ≈ 20,000 individuals from 8,019 families; Virginia ≈ 23,000 from 6,042 families), we examine whether there are differences: (1) in the genetic and environmental factors that influence four interrelated drinking behaviors (quantity, frequency, age of initiation, and number of drinks in the last week), (2) between the twin-only design and the extended twin design, and (3) the Australian and Virginia samples. We find that while drinking behaviors are interrelated, there are substantial differences in the genetic and environmental architectures across phenotypes. Specifically, drinking quantity, frequency, and number of drinks in the past week have large broad genetic variance components, and smaller but significant environmental variance components, while age of onset is driven exclusively by environmental factors. Further, the twin-only design and the extended twin design come to similar conclusions regarding broad-sense heritability and environmental transmission, but the extended twin models provide a more nuanced perspective. Finally, we find a high level of similarity between the Australian and Virginian samples, especially for the genetic factors. The observed differences, when present, tend to be at the environmental level. Implications for the extended twin model and future directions are discussed
The self-consistent gravitational self-force
I review the problem of motion for small bodies in General Relativity, with
an emphasis on developing a self-consistent treatment of the gravitational
self-force. An analysis of the various derivations extant in the literature
leads me to formulate an asymptotic expansion in which the metric is expanded
while a representative worldline is held fixed; I discuss the utility of this
expansion for both exact point particles and asymptotically small bodies,
contrasting it with a regular expansion in which both the metric and the
worldline are expanded. Based on these preliminary analyses, I present a
general method of deriving self-consistent equations of motion for arbitrarily
structured (sufficiently compact) small bodies. My method utilizes two
expansions: an inner expansion that keeps the size of the body fixed, and an
outer expansion that lets the body shrink while holding its worldline fixed. By
imposing the Lorenz gauge, I express the global solution to the Einstein
equation in the outer expansion in terms of an integral over a worldtube of
small radius surrounding the body. Appropriate boundary data on the tube are
determined from a local-in-space expansion in a buffer region where both the
inner and outer expansions are valid. This buffer-region expansion also results
in an expression for the self-force in terms of irreducible pieces of the
metric perturbation on the worldline. Based on the global solution, these
pieces of the perturbation can be written in terms of a tail integral over the
body's past history. This approach can be applied at any order to obtain a
self-consistent approximation that is valid on long timescales, both near and
far from the small body. I conclude by discussing possible extensions of my
method and comparing it to alternative approaches.Comment: 44 pages, 4 figure
The perfect mixing paradox and the logistic equation: Verhulst vs. Lotka
A theoretical analysis of density-dependent population dynamics in two patches sheds novel light on our understanding of basic ecological parameters. Firstly, as already highlighted in the literature, the use of the traditional r-K parameterization for the logistic equation (due to Lotka and Gause) can lead to paradoxical situations. We show that these problems do not exist with Verhulst's original formulation, which includes a quadratic “friction” term representing intraspecific competition (parameter α) instead of the so-called carrying capacity K. Secondly, we show that the parameter α depends on the number of patches, or more generally on area. This is also the case of all parameters that quantify the interaction strengths between individuals, either of the same species or of different species. The consequence is that estimates of interaction strength will vary when population size is measured in absolute terms. In order to obtain scale-invariant parameter estimates, it is essential to express population abundances as densities. Also, the interaction parameters must be reported with all explicit units, such as (m2·individual−1·d−1), which is rarely the case
Visualizing the logistic map with a microcontroller
The logistic map is one of the simplest nonlinear dynamical systems that
clearly exhibit the route to chaos. In this paper, we explored the evolution of
the logistic map using an open-source microcontroller connected to an array of
light emitting diodes (LEDs). We divided the one-dimensional interval
into ten equal parts, and associated and LED to each segment. Every time an
iteration took place a corresponding LED turned on indicating the value
returned by the logistic map. By changing some initial conditions of the
system, we observed the transition from order to chaos exhibited by the map.Comment: LaTeX, 6 pages, 3 figures, 1 listin
The moisture effect on 223Ra and 224Ra measurements using Mn-cartridges
Important processes in the ocean can be evaluated with radioactive nuclides, including radium isotopes. An approach for quantifying radium isotopes in seawater with in-situ pumps has been developed in advance of the GEOTRACES program [1]. Precise measurements of 223Ra and 224Ra by means of the delayed coincidence counting system (RaDeCC) [2] are dependent on the moisture content of the medium [3]. In order to verify the optimum moisture content for this new approach, a set of measurements of the Mn-cartridge standards under different moisture conditions was conducted, as this was done previously for acrylic fiber. At a time, an amount of water equivalent to 5% of the cartridges weight was added, and the activities were determined.
The variation of 224Ra activity occurs mainly between 0 to 15% of humidity. Under moisture conditions higher than 15%, the emanation efficiency reaches an optimum plateau until 100% of moisture. This result differs slightly from those found for 224Ra measurements using the acrylic fiber (plateau from 30 to 100 %) [3].
The 223Ra Mn-cartridge standard reaches the plateau under 5% of humidity, and above 50% moisture the activity seems to decrease. Considering the counting error (7%), it is hard to state that the effect of the moisture is critical. However, this decrease can be related to the shorter half-life of the 219Rn compared to the time needed to its diffusion through the water film, which could be a reason for the frequently observed lower efficiency of the 223Ra channel of the RaDeCC system [4].
[1] Henderson et al. (2013) J. Radioanal. Nucl. Chem. 296, 357–362. [2] Moore and Arnold (1996) J. Geophys. Res. 101, 321–1329. [3] Sun and Torgersen (1998) Mar. Chem. 61, 163–171. [4] Charette et al. (2012) Limnol. Oceanogr. 10, 451–463
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