36 research outputs found

    Nazi Law

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    Class and Law

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    Re(con)fusion of law and sport in light of ‘seriousness’ and ‘trivialization’

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    This article takes a firm departure in the thesis of the juridification of sport. By initially presenting two cases that highlight the logics and problems in the interaction between sport and the law, we receive a fertile soil for analysing the rationalization processes, as well as the trivialization processes, that emerge in light of the commercialization of sport, the ‘eventification’ of society and when, consequently, the ‘law goes pop’. The analysis and the reflections are completed by mixing the thesis of Huizinga’s cultural analysis of play and sport, with Sherwin’s analysis of the trivialization of law. Interestingly, we find, in addition to the prominent rationalization process, tendencies of a comparable ‘trivialization process’.</p

    SANE: Smart Networks for Urban Citizen Participation

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    The increasing urbanization results in a rising demand for smart city platforms that optimize limited resources and thus save resources and increase the quality of living at the same time. Several systems have evolved in the past to address such issues by providing platforms for collecting, sharing, and processing urban data. However, these existing platforms only partially address challenges like fostering the participation of citizens, protecting their privacy, and assuring certain levels of quality of information. In this paper, we present the architecture of SANE as an open, citizen-centric, scalable, and privacy-preserving smart city platform. SANE is intended as open platform on which citizens can contribute data but also hardware, without any central authority or control. Moreover, citizens maintain full control on their data and its usage. SANE comes with rich and distributed data analytics functionality that is intended to help citizens to answer data-related question in the context of smart cities
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