7 research outputs found
A conceptual model for video games and interactive media
In this paper, we describe a conceptual model for video games and interactive media. Existing conceptual models such as the Functional Requirements for Bibliographic Records (FRBR) are not adequate to represent the unique descriptive attributes, levels of variance, and relationships among video games. Previous video game-specific models tend to focus on the development of video games and their technical aspects. Our model instead attempts to reflect how users such as game
players, collectors, and scholars understand video games and the relationships among them. We specifically consider use cases of gamers, with future intentions of using this conceptual model as a foundation for developing a union catalog for various libraries and museums. In the process of developing the model, we encountered many challenges, including conceptual overlap and divergence from FRBR, entity scoping, complex relationships among entities, and to the question of how to model additional content for game expansion. Future work will focus on making this model interoperable with existing ontologies as well as further understanding and description of content and relationships.Ope
RDA: Resource Description and Access
Sitio web del Joint Steering Committee for Development of Resource Description and Access (RDA). RDA es una nueva norma para descripción de recursos y el acceso a los mismos, diseñado para el mundo digital. RDA, construido sobre la base de las Anglo-American Cataloging Rules (AACR), incluye un conjunto de pautas e instrucciones sobre descripción de recursos y el acceso a los mismos abarcando todo tipo de contenidos y soportes. Está prevista su publicación en julio de 2010
Building a Platform to Manage RDA Vocabularies and Data for an International, Linked Data World
The Possibility of the Infinite Library: Exploring the Conceptual Boundaries of Works and Texts of Bibliographic Description
The frictions present in the philosophical underpinnings of bibliographic control in libraries are discussed by examining the treatment of the concepts of works and texts in the literature of bibliographic control against the theories of works and texts as developed by critical theorists such as Barthes, Deleuze and Guattari, and Hayles. A radical re-thinking of traditional conceptions of the work, text and information is required if we are to have a new vision of “the library,” especially one that truly approaches a “universe of knowledge.
