8,800 research outputs found
REDD+ on the rocks? Conflict over forest and politics of justice in Vietnam
In Vietnam, villagers involved in a REDD+ (reduced emissions from deforestation and forest degradation) pilot protect areas with rocks which have barely a tree on them. The apparent paradox indicates how actual practices differ from general ideas about REDD+ due to ongoing conflict over forest, and how contestations over the meaning of justice are a core element in negotiations over REDD+. We explore these politics of justice by examining how the actors involved in the REDD+ pilot negotiate the particular subjects, dimensions, and authority of justice considered relevant, and show how politics of justice are implicit to practical decisions in project implementation. Contestations over the meaning of justice are an important element in the practices and processes constituting REDD+ at global, national and local levels, challenging uniform definitions of forest justice and how forests ought to be managed
Gag-specific cellular immunity determines in vitro viral inhibition and in vivo virologic control following SIV challenges of vaccinated monkeys
Patient-reported outcomes measures and patient preferences for minimally invasive glaucoma surgical devices.
BackgroundMany therapeutic options are available to glaucoma patients. One recent therapeutic option is minimally invasive glaucoma surgical (MIGS) devices. It is unclear how patients view different treatments and which patient-reported outcomes would be most relevant in patients with mild to moderate glaucoma. We developed a questionnaire for patients eligible for MIGS devices and a patient preference study to examine the value patients place on certain outcomes associated with glaucoma and its therapies.ObjectivesTo summarize the progress to date.MethodsQuestionnaire development: We drafted the questionnaire items based on input from one physician and four patient focus groups, and a review of the literature. We tested item clarity with six cognitive interviews. These items were further refined. Patient preference study: We identified important benefit and risk outcomes qualitatively using semi-structured, one-on-one interviews with patients who were eligible for MIGS devices. We then prioritized these outcomes quantitatively using best-worst scaling methods.ResultsQuestionnaire testing: Three concepts were deemed relevant for the questionnaire: functional limitations, symptoms, and psychosocial factors. We will evaluate the reliability and validity of the 52-item draft questionnaire in an upcoming field test. Patient preference study: We identified 13 outcomes that participants perceived as important. Outcomes with the largest relative importance weights were "adequate IOP control" and "drive a car during the day."ConclusionsPatients have the potential to steer clinical research towards outcomes that are important to them. Incorporating patients' perspectives into the MIGS device development and evaluation process may expedite innovation and availability of these devices
Implications of Shallower Memory Controller Transaction Queues in Scalable Memory Systems
Scalable memory systems provide scalable bandwidth to the core growth demands in multicores and embedded systems processors. In these systems, as memory controllers (MCs) are scaled, memory traffic per MC is reduced, so transaction queues become shallower. As a consequence, there is an opportunity to explore transaction queue utilization and its impact on energy utilization. In this paper, we propose to evaluate the performance and energy-per-bit impact when reducing transaction queue sizes along with the MCs of these systems. Experimental results show that reducing 50 % on the number of entries, bandwidth and energy-per-bit levels are not affected, whilst reducing aggressively of about 90 %, bandwidth is similarly reduced while causing significantly higher energy-per-bit utilization
Active authentication for mobile devices utilising behaviour profiling.
With nearly 6 billion subscribers around the world, mobile devices have become an indispensable component in modern society. The majority of these devices rely upon passwords and personal identification numbers as a form of user authentication, and the weakness of these point-of-entry techniques is widely documented. Active authentication is designed to overcome this problem by utilising biometric techniques to continuously assess user identity. This paper describes a feasibility study into a behaviour profiling technique that utilises historical application usage to verify mobile users in a continuous manner. By utilising a combination of a rule-based classifier, a dynamic profiling technique and a smoothing function, the best experimental result for a users overall application usage was an equal error rate of 9.8 %. Based upon this result, the paper proceeds to propose a novel behaviour profiling framework that enables a user’s identity to be verified through their application usage in a continuous and transparent manner. In order to balance the trade-off between security and usability, the framework is designed in a modular way that will not reject user access based upon a single application activity but a number of consecutive abnormal application usages. The proposed framework is then evaluated through simulation with results of 11.45 and 4.17 % for the false rejection rate and false acceptance rate, respectively. In comparison with point-of-entry-based approaches, behaviour profiling provides a significant improvement in both the security afforded to the device and user convenience
Melatonin Alters Age-Related Changes in Transcription Factors and Kinase Activation
Male mice were fed 40 ppm melatonin for 2 months prior to sacrifice at age 26 months, and compared with both 26 and 4 month-old untreated controls. The nuclear translocation of NF-κB increased with age in both brain and spleen and this was reversed by melatonin only in brain. Another transcription factor, AP-1 was increased with age in the spleen and not in brain and this could be blocked by melatonin treatment. The fraction of the active relative to the inactive form of several enabling kinases was compared. The proportion of activated ERK was elevated with age in brain and spleen but this change was unresponsive to melatonin. A similar age-related increase in glial fibrillary acidic protein (GFAP) was also refractory to melatonin treatment. The cerebral melatonin M1 receptor decreased with age in brain but increased in spleen. The potentially beneficial nature of melatonin for the preservation of brain function with aging was suggested by the finding that an age-related decline in cortical synaptophysin levels was prevented by dietary melatonin
Intergrain Effects in the AC Susceptibility of Polycrystalline LaFeAsO_{0.94}F_{0.06}
The AC susceptibility, chi, at zero DC magnetic field of a polycrystalline sample of LaFeAsO_{0.94}F_{0.06} (Tc ≈ 24 K) has been investigated as a function of the temperature, the amplitude of the AC magnetic field (in the range Hac = 0.003 Oe - 4 Oe) and the frequency (in the range f = 10 kHz - 100 kHz). The chi(T) curve exhibits the typical two-step transition arising from the combined response of superconducting grains and intergranular weak-coupled medium. The intergranular part of chi strongly depends on both the amplitude and the frequency of the AC driving field, from few Kelvin below Tc down to T = 4.2 K. Our results show that, in the investigated sample, the intergrain critical current is not determined by pinning of Josephson vortices but by Josephson critical current across neighboring grains
Serious Games Application for Memory Training Using Egocentric Images
Mild cognitive impairment is the early stage of several neurodegenerative
diseases, such as Alzheimer's. In this work, we address the use of lifelogging
as a tool to obtain pictures from a patient's daily life from an egocentric
point of view. We propose to use them in combination with serious games as a
way to provide a non-pharmacological treatment to improve their quality of
life. To do so, we introduce a novel computer vision technique that classifies
rich and non rich egocentric images and uses them in serious games. We present
results over a dataset composed by 10,997 images, recorded by 7 different
users, achieving 79% of F1-score. Our model presents the first method used for
automatic egocentric images selection applicable to serious games.Comment: 11 page
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