213 research outputs found
Design and Implementation of Takagi-Sugeno Fuzzy Tracking Control for a DC-DC Buck Converter
This paper presents the design and implementation of a Takagi-Sugeno (T-S) fuzzy controller for a DC-DC buck converter using Arduino board. The proposed fuzzy controller is able to pilot the states of the buck converter to track a reference model. The T-S fuzzy model is employed, firstly, to represent exactly the dynamics of the nonlinear buck converter system, and then the considered controller is designed on the basis of a concept called Virtual Desired Variables (VDVs). In this case, a two-stage design procedure is developed: i) determine the reference model according to the desired output voltage, ii) determine the fuzzy controller gains by solving a set of Linear Matrix Inequalities (LMIs). A digital implementation of the proposed T-S fuzzy controller is carried out using the ATmega328P-based Microcontroller of the Arduino Uno board. Simulations and experimental results demonstrate the validity and effectiveness of the proposed control scheme
A MEMS-based solid propellant microthruster array for space and military applications
Since combustion is an easy way to achieve large quantities of energy from a small volume, we developed a MEMS based solid propellant microthruster array for small spacecraft and micro-air-vehicle applications. A thruster is composed of a fuel chamber layer, a top-side igniter with a micromachined nozzle in the same silicon layer. Layers are assembled by adhesive bonding to give final MEMS array. The thrust force is generated by the combustion of propellant stored in a few millimeter cube chamber. The micro-igniter is a polysilicon resistor deposited on a low stress SiO2/SiNx thin membrane to ensure a good heat transfer to the propellant and thus a low electric power consumption. A large range of thrust force is obtained simply by varying chamber and nozzle geometry parameters in one step of Deep Reactive Ion Etching (DRIE). Experimental tests of ignition and combustion employing home made (DB+x% BP) propellant composed of a Double-Base and Black-Powder. A temperature of 250 therefore degrees C, enough to propellant initiation, is reached for 40 mW of electric power. A combustion rate of about 3.4 mm/s is measured for DB+20% BP propellant and thrust ranges between 0.1 and 3,5 mN are obtained for BP ratio between 10% and 30% using a microthruster of 100 mu m of throat wide
Using low cost devices to support non-visual interaction with diagrams & cross-modal collaboration
Accessible Spectrum Analyser
Presented at the 22nd International Conference on Auditory Display (ICAD-2016)This paper presents the Accessible Spectrum Analyser (ASA) developed as part of the DePic project (Design Patterns for Inclusive collaboration) at Queen Mary University of London. The ASA uses sonification to provide an accessible representation of frequency
spectra to visually impaired audio engineers. The software is free and open source and is distributed as a VST plug-in under OSX and Windows. The aim of reporting this work at the ICAD 2016 conference is to solicit feedback about the design of the present tool and its more generalized counterpart, as well as to invite ideas for other possible applications where it is thought that auditory spectral analysis may be useful, for example in situations where line of sight is not always possible
Designing with and for people living with visual impairments: audio-tactile mock-ups, audio diaries and participatory prototyping
© 2015 Taylor & Francis. Methods used to engage users in the design process often rely on visual techniques, such as paper prototypes, to facilitate the expression and communication of design ideas. The visual nature of these tools makes them inaccessible to people living with visual impairments. In addition, while using visual means to express ideas for designing graphical interfaces is appropriate, it is harder to use them to articulate the design of non-visual displays. In this article, we present an approach to conducting participatory design with people living with visual impairments incorporating various techniques to help make the design process accessible. We reflect on the benefits and challenges that we encountered when employing these techniques in the context of designing cross-modal interactive tools
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