406 research outputs found
Proving the monotonicity criterion for a plurality vote-counting program as a step towards verified vote-counting
We show how modern interactive verification tools
can be used to prove complex properties of vote-counting software.
Specifically, we give an ML implementation of a votecounting
program for plurality voting; we give an encoding of
this program into the higher-order logic of the HOL4 theorem
prover; we give an encoding of the monotonicity property in the
same higher-order logic; we then show how we proved that the
encoding of the program satisfies the encoding of the monotonicity
property using the interactive theorem prover HOL4. As an aside,
we also show how to prove the correctness of the vote-counting
program. We then discuss the robustness of our approach
Characterization of AAV serotype 2 and derived in vivo-selected AAV peptide display capsid variants for targeting hepatocellular carcinoma and the liver
Lauro Martines, Blutiges Zeitalter. Krieg in Europa 1450–1700. Aus dem Engl. von Cornelius Hartz, Darmstadt: Theiss 2015, 320 S., EUR 29,95 [ISBN 978‑3‑8062‑3018‑5]
Rethinking Military History? Zum Profil der Militärgeschichtsschreibung am Anfang des 21. Jahrhunderts
Reasoning About Vote Counting Schemes Using Light-weight and Heavy-weight Methods
We compare and contrast our experiences in specifying, implementing
and verifying the monotonicity property of a simple plurality voting
scheme using modern light-weight and heavy-weight verification tools
Urinary Escheria coli Susceptibility Profiles and their Association with Community Antibiotic Use in Tasmania, Australia
This study assessed urinary Escherichia coli antibiotic susceptibility patterns in Tasmania, Australia, and examined their association with community antibiotic use. The susceptibility profiles of all urinary E. coli isolates collected in Tasmania between January 2010 and December 2012 were included
Burkholderia pseudomallei and melioidosis
Burkholderia pseudomallei, the causative agent of melioidosis, is found in soil and water of tropical and subtropical regions globally. Modelled estimates of the global burden predict that melioidosis remains vastly under-reported, and a call has been made for it to be recognized as a neglected tropical disease by the World Health Organization. Severe weather events and environmental disturbance are associated with increased case numbers, and it is anticipated that, in some regions, cases will increase in association with climate change. Genomic epidemiological investigations have confirmed B. pseudomallei endemicity in newly recognized regions, including the southern United States. Melioidosis follows environmental exposure to B. pseudomallei and is associated with comorbidities that affect the immune response, such as diabetes, and with socioeconomic disadvantage. Several vaccine candidates are ready for phase I clinical trials. In this Review, we explore the global burden, epidemiology and pathophysiology of B. pseudomallei as well as current diagnostics, treatment recommendations and preventive measures, highlighting research needs and priorities
The influence of a virtual companion on amusement when watching funny films
We investigated the role of a virtual companion and trait cheerfulness on the elicitation of amusement. Ninety participants watched funny films in four conditions: either alone, with a virtual companion laughing or verbally expressing amusement at fixed time points (pre-scripted), or additionally joining the participant’s laughter (responsive companion). Amusement was assessed facially and vocally by coding Duchenne Displays and laughter vocalizations. Participants’ cheerful mood pre and post the film watching and positive experience were assessed. Results showed that high trait cheerful individuals generally experienced and expressed more amusement than low trait cheerful individuals. The presence of a virtual companion (compared to being alone) led to more laughter for individuals low in trait cheerfulness. Unexpectedly, the responsive companion did not elicit more amusement than the pre-scripted companion. The general disliking of virtual companions and gelotophobia related negatively to amusement. Amusement expressing virtual companions may be used in interventions aiming at eliciting positive responses, especially for individuals with higher thresholds for amusement.European Union Seventh Framework Programme (FP7/2007-2013) under Grant Agreement No. 27078
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