326 research outputs found
Mediating Cognitive Transformation with VR 3D Sketching during Conceptual Architectural Design Process
Communications for information synchronization during the conceptual design phase require designers to employ more intuitive digital design tools. This paper presents findings of a feasibility study for using VR 3D sketching interface in order to replace current non-intuitive CAD tools. We used a sequential mixed method research methodology including a qualitative case study and a cognitive-based quantitative protocol analysis experiment. Foremost, the case study research was conducted in order to understand how novice designers make intuitive decisions. The case study documented the failure of conventional sketching methods in articulating complicated design ideas and shortcomings of current CAD tools in intuitive ideation. The case study’s findings then became the theoretical foundations for testing the feasibility of using VR 3D sketching interface during design. The latter phase of study evaluated the designers’ spatial cognition and collaboration at six different levels: “physical-actions”, “perceptualac ons”, “functional-actions”, “conceptual-actions”, “cognitive synchronizations”, and “gestures”. The results and confirmed hypotheses showed that the utilized tangible 3D sketching interface improved novice designers’ cognitive and collaborative design activities. In summary this paper presents the influences of current external representation tools on designers’ cognition and collaboration as well as providing the necessary theoretical foundations for implementing VR 3D sketching interface. It contributes towards transforming conceptual architectural design phase from analogue to digital by proposing a new VR design interface. The paper proposes this transformation to fill in the existing gap between analogue conceptual architectural design process and remaining digital engineering parts of building design process hence expediting digital design process
Analisis Kemampuan Guru Sekolahdasar dalam Memahami Konsep Penggunaan Tanda Baca Se-kecamatantampan Pekanbaru
This reseach form is survey reseach which is done to see the teachers‟ ability inunderstanding punctuation.Tecniques in getting data is that 30 valid questions are given to theteachers. The samples in this reseach are 81 teachers in Tampan district with the level ofprecision 10%. the teachers‟s ability in Tampan district were analyzedbased on category.Among 81 teachers 1 teacher (1,23%) gotthe best category, 31 teachers (38,27%) gotgood,38teachers (46,91) gotfair category , and 11 teachers (13,58) gets less category. Those resultswere got from the test that was given to the primary school teachers in Tampan district. Theaverage score is 63,5 with fair category.This shows that primary school teachers did not passbased on classical completeness 39,50% then it seems that the teachers‟ ability is still low
Implementing Total Productive Maintenance (Tpm) in Malaysian Manufacturing Organisation: an Operational Strategy Study
Total Productive Maintenance (TPM) has been recognized as one of the significant operation strategy to regain the production losses due to equipment inefficiency. Many organizations have implemented TPM to improve their equipment efficiency and to obtain the competitive advantage in the global market in terms of cost and quality. In the implementation of TPM in a manufacturing organization, both Human-oriented and Process-oriented Strategy has been identified as critical success factors. This paper, therefore, focuses on the two TPM operational strategies, which is posited, will improve the extent of TPM implementation in manufacturing organizations. This study is an attempt to look at the TPM implementation from the perspective of a developing country such as Malaysi
Pembangunan Media Pembelajaran Berbasis E-Learning di SMA NU Ma'Arif Jatinegara Tegal
Internet learning sebagai sebuah proses pembelajran berbasis elektronik yang digunakan sebagai media pembelajaran dierikan untuk para guru dan sekolah di SMA NU Ma'Arif Jatinegara Kota Tegal, melalui kegiatan pelatihan dilakukan sebagai upaya dalam upaya meningkatkan keterampilan dan pengetahuan guru dalam memahami dan membangun e-learning. Metode kegiatan yang digunakan adalah model pembelajaran partisipatif sehingga memberikan kebebasan kepada para peserta pelatihan untuk lebih memahami materi yang disampaikan. Media yang digunakan untuk membuat e-learning menggunakan Edmodo sebagai tools. Berdarsarkan hasil evaluasi terhadap kegiatan pelatihan tersebut memeprlihatkan hampir 80% peserta pelatiahan sudah mampu membuat media pembelajaran e-learning dengan baik
Aplikasi Bakteri Probiotik Pseudomonas Kelompok Fluorescens untuk Meningkatkan Produksi dan Mutu Benih Cabai
The use of high quality seed is one of the key factors to improve productivity. Probiotic bacteria has been used to increase plant growth and to control pathogens. The objective of the research was to evaluate methods of chili seed production that yielded high physiological and pathological quality using probiotic fluorescent bacteria Pseudomonas (P24). The bacteria was expected to function as plant growth promoting bacteria as well as capable of controling seedborne pathogen Colletotrichum acutatum causes antrachnose. The experiment was conducted during March until October 2014 in Seed Health Laboratory, Plant Bacteriology Laboratory, and Leuwikopo experimental garden, IPB. The experiment was arranged in a split plot randomized complete block design with three replications. The main plots were untreated and inoculation of C. acutatum. The subplot was six treatments of fluorescent Pseudomonas (P24) application. The results showed that matriconditioning and spraying of fluorescent Pseudomonas (P24) on nursery decreased disease incidence significantly. Matriconditioning and spraying of fluorescent Pseudomonas (P24) on nursery and flowering phase increased number of healthy fruit and total weight of seeds per plant significantly. These applications also increased seed physiological quality indicated by germination percentage (GP) 77.04%, growth rate (GR) 9.72% etmal-1, vigor index (VI) 29.74%, and seed health by suppresed C. acutatum infection up to 12.25%
Microstructural and shear strength properties of RHA-reinforced Sn–0.7Cu composite solder joints on bare Cu and ENIAg surface finish
In this study, the joint effect of rice husk ash (RHA) reinforcement as an alternative silica source and electroless nickel immersion silver (ENIAg) surface finish on the intermetallic compound (IMC) formation and shear strength of the Sn– 0.7Cu solder system was investigated. A series of plain and composite lead-free solder systems (Sn–0.7Cu−xRHA; x = 0, 0.01, 0.05 and 0.1 wt%) was successfully developed and subjected to reflow soldering on bare Cu and ENIAg surface finish. After conducting a comprehensive microstructural study using the scanning electron microscopy and energy dispersive spectroscopy techniques, the Cu6Sn5 and Cu3Sn intermetallic compound (IMC) phases were observed at the interface of the Sn–0.7Cu−xRHA/Cu composite solder joints. On the other hand, the (Cu,Ni)6Sn5 and Ni3Sn4 IMC phases dominated the interface of the Sn–0.7Cu−xRHA/ENIAg counterparts. Given the promising potential of the ENIAg surface finish, the Sn–0.7Cu−xRHA/ENIAg exhibited IMC thickness values within a range of 3.81–4.74 μm as compared to the 6.13–9.3 μm range exhibited by the Sn–0.7Cu−xRHA/Cu counterpart. More so, the ENIAg surface finish was effective in improving the shear strength of the plain solder joint, with the Sn–0.7Cu/ENIAg exhibiting 13.44 MPa relative to the 11.5 MPa exhibited by the Sn–0.7Cu/Cu counterpart. Overall, the strengthening effect of the RHA reinforcement was well marked in the Sn–0.7Cu−xRHA/Cu composite solder joints with the composite having 0.1 wt% RHA exhibiting the highest shear strength (14.6 MPa) across the board
Rancang Bangun Video Animasi 3 Dimensi Untuk Mekanisme Pengujian Kendaraan Bermotor Di Dinas Perhubungan, Kebudayaan, Pariwisata, Komunikasi Dan Informasi
— Pemerintah telah menetapkan aturan undang-undang yang mewajibkan kendaraan bermotor untuk diuji pertama dan secara berkala kondisi kendaraan bermotor tersebut. Maka Dinas Perhubungan, Kebudayaan, Pariwisata, Komunikasi dan Informasi (Dishubbudparkom) di daerah Kota Kotamobagu sudah selayaknya memiliki sebuah media informasi yang dapat digunakan sebagai alat pemandu pemilik kendaraan bermotor untuk pendaftaran pengujian kendaraan dalam bentuk video animasi 3 dimensi.Pada pembuatan Video Animasi 3D ini, proses dimulai dengan menentukan ide dan tema, wawancara, mengumpulkan data hingga merancang storyboard. Setelah itu melakukan proses modeling, teksturing, riging, animating camera operation hingga pada tahap rendering dengan meggunakan aplikasi blender dan makehuman untuk kemudian menjadi potongan-potongan adegan dari video animasi 3 dimensi. Setelah proses pembuatan adegan selesai, maka dilanjutkan proses penggabungan adegan yang telah dibuat di aplikasi blender dan penambahan teks serta audio menggunakan software Adobe premiere pro cs5 dan adobe soundbooth. Tahap terakhir adalah proses final rendering yang menghasilkan Video Animasi 3 dimensi secara keseluruhan mejadi format file .avi beresolusi 720×576 pixel berdurasi 11 menit 54 detik dan ukuran file 2.52 G
Multimodal 2D-3D face recognition
Up to date, many advances have been made to 2D face recognition (2D FR) due to its broad range of applications in security and commercial areas as well as in smart devices. However, 2D FR is still quite vulnerable under unconstrained conditions of the image acquisition process. To overcome 2D FR limitations, researchers shift to 3D face recognition technology but this technology is computationally expensive and inapplicable to real-world face recognition systems. Multimodal 2D-3D face recognition can combine the strength of both 2D and 3D modalities. In this paper a multimodal 2D-3D face recognition approach has been proposed based on geometric and textural characteristics of 2D and 3D modalities. The conducted experiments show that the proposed approach achieved promising results with illumination and head pose variations. The performance is evaluated using the landmark Bosphorus facial database
Region-based facial expression recognition in still images
In Facial Expression Recognition Systems (FERS), only particular regions of the face are utilized for discrimination. The areas of the eyes, eyebrows, nose, and mouth are the most important features in any FERS. Applying facial features descriptors such as the local binary pattern (LBP) on such areas results in an effective and efficient FERS. In this paper, we propose an automatic facial expression recognition system. Unlike other systems, it detects and extracts the informative and discriminant regions of the face (i.e., eyes, nose, and mouth areas) using Haar-feature based cascade classifiers and these region-based features are stored into separate image files as a preprocessing step. Then, LBP is applied to these image files for facial texture representation and a feature-vector per subject is obtained by concatenating the resulting LBP histograms of the decomposed region-based features. The one-vs-rest SVM, which is a popular multi-classification method, is employed with the Radial Basis Function (RBF) for facial expression classification. Experimental results show that this approach yields good performance for both frontal and near-frontal facial images in terms of accuracy and time complexity. Cohn-Kanade and JAFFE, which are benchmark facial expression datasets, are used to evaluate this approach
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