3,964 research outputs found
Comments on the nature of the outside boundary layer on a liquid sphere in a steady, uniform stream
Nature of outside boundary layer on liquid sphere in steady, uniform strea
HeapCraft Social Tools: Understanding and Improving Player Collaboration in Minecraft
We introduce a framework to infuence and analyze player collaboration in Minecraft. The framework consists of a telemetry system and several tools to influence player behavior and provide value to server administrators to increase adoption. The data collection includes almost every aspect of gameplay and can be used for analysis beyond player collaboration.1 We started collecting data from several Minecraft servers in March 2015. Most data will be made available to researchers upon request.2 We have also demonstrated the use of our framework to statistically analyze player behavior in Minecraft. More details can be found [1]
Object knowledge modulates colour appearance
We investigated the memory colour effect for colour diagnostic artificial objects. Since knowledge about these objects and their colours has been learned in everyday life, these stimuli allow the investigation of the influence of acquired object knowledge on colour appearance. These investigations are relevant for questions about how object and colour information in high-level vision interact as well as for research about the influence of learning and experience on perception in general. In order to identify suitable artificial objects, we developed a reaction time paradigm that measures (subjective) colour diagnosticity. In the main experiment, participants adjusted sixteen such objects to their typical colour as well as to grey. If the achromatic object appears in its typical colour, then participants should adjust it to the opponent colour in order to subjectively perceive it as grey. We found that knowledge about the typical colour influences the colour appearance of artificial objects. This effect was particularly strong along the daylight axis
HEAPCRAFT: Quantifying and Predicting Collaboration in Minecraft
We present HEAPCRAFT: an open-source suite of tools for monitoring and improving collaboration in Minecraft. At the core of our system is a data collection and analysis framework or recording gameplay. We collected over 3451 playerhours of game behavior from 908 different players, and performed a general study of online collaboration. To make our game analytics easily accessible, we developed interactive information visualization tools and an analysis framework for players, administrators, and researchers to explore graphs, maps and timelines of live server activity. As part of our research, we introduce the collaboration index, a metric which allows server administrators and researchers to quantify, predict, and improve collaboration on Minecraft servers. Our analysis reveals several possible predictors of collaboration which can be used to improve collaboration on Minecraft servers. HEAPCRAFT is designed to be general, and has the potential to be used for other shared online virtual worlds
Vaccinia virus immune evasion: mechanisms, virulence and immunogenicity
Virus infection of mammalian cells is sensed by pattern recognition receptors and leads to an innate immune response that restricts virus replication and induces adaptive immunity. In response, viruses have evolved many countermeasures that enable them to replicate and be transmitted to new hosts, despite the host innate immune response. Poxviruses, such as vaccinia virus (VACV), have large DNA genomes and encode many proteins that are dedicated to host immune evasion. Some of these proteins are secreted from the infected cell, where they bind and neutralize complement factors, interferons, cytokines and chemokines. Other VACV proteins function inside cells to inhibit apoptosis or signalling pathways that lead to the production of interferons and pro-inflammatory cytokines and chemokines. In this review, these VACV immunomodulatory proteins are described and the potential to create more immunogenic VACV strains by manipulation of the gene encoding these proteins is discussed
Automatic 3D facial model and texture reconstruction from range scans
This paper presents a fully automatic approach to fitting a generic facial model to detailed range scans of human faces to reconstruct 3D facial models and textures with no manual intervention (such as specifying landmarks). A Scaling Iterative Closest Points (SICP) algorithm is introduced to compute the optimal rigid registrations between the generic model and the range scans with different sizes. And then a new template-fitting method, formulated in an optmization framework of minimizing the physically based elastic energy derived from thin shells, faithfully reconstructs the surfaces and the textures from the range scans and yields dense point correspondences across the reconstructed facial models. Finally, we demonstrate a facial expression transfer method to clone facial expressions from the generic model onto the reconstructed facial models by using the deformation transfer technique
Measuring random force noise for LISA aboard the LISA Pathfinder mission
The LTP (LISA Testflight Package), to be flown aboard the ESA / NASA LISA
Pathfinder mission, aims to demonstrate drag-free control for LISA test masses
with acceleration noise below 30 fm/s^2/Hz^1/2 from 1-30 mHz. This paper
describes the LTP measurement of random, position independent forces acting on
the test masses. In addition to putting an overall upper limit for all source
of random force noise, LTP will measure the conversion of several key
disturbances into acceleration noise and thus allow a more detailed
characterization of the drag-free performance to be expected for LISA.Comment: 7 pages, 3 figures. To be published in Classical and Quantum Gravity
with the proceedings of the 2003 Amaldi Meetin
Observations of the Hubble Deep Field with the Infrared Space Observatory V. Spectral energy distributions starburst models and star formation history
We have modelled the spectral energy distributions of the 13 Hubble Deep Field (HDF) galaxies reliably detected by the Infrared Space Observatoiy (ISO). For two galaxies the emission detected by ISO is consistent with being starlight or the infrared 'cirrus' in the galaxies. For the remaining 11 galaxies there is a clear mid-infrared excess, which we interpret as emission from dust associated with a strong starburst. 10 of these galaxies are spirals or interacting pairs, while the remaining one is an elliptical with a prominent nucleus and broad emission lines. We give a new discussion of how the star formation rate can be deduced from the far-infrared luminosity, and derive star formation rates for these galaxies of 8-1000ø M¿ yr-1, where ø takes account of the uncertainty in the initial mass function. The HDF galaxies detected by ISO are clearly forming stars at a prodigious rate compared with nearby normal galaxies. We discuss the implications of our detections for the history of star and heavy element formation in the Universe. Although uncertainties in the calibration, reliability of source detection, associations and starburst models remain, it is clear that dust plays an important role in star formation out to redshift 1 at least
Fundamental Physics with the Laser Astrometric Test Of Relativity
The Laser Astrometric Test Of Relativity (LATOR) is a joint European-U.S.
Michelson-Morley-type experiment designed to test the pure tensor metric nature
of gravitation - a fundamental postulate of Einstein's theory of general
relativity. By using a combination of independent time-series of highly
accurate gravitational deflection of light in the immediate proximity to the
Sun, along with measurements of the Shapiro time delay on interplanetary scales
(to a precision respectively better than 0.1 picoradians and 1 cm), LATOR will
significantly improve our knowledge of relativistic gravity. The primary
mission objective is to i) measure the key post-Newtonian Eddington parameter
\gamma with accuracy of a part in 10^9. (1-\gamma) is a direct measure for
presence of a new interaction in gravitational theory, and, in its search,
LATOR goes a factor 30,000 beyond the present best result, Cassini's 2003 test.
The mission will also provide: ii) first measurement of gravity's non-linear
effects on light to ~0.01% accuracy; including both the Eddington \beta
parameter and also the spatial metric's 2nd order potential contribution (never
measured before); iii) direct measurement of the solar quadrupole moment J2
(currently unavailable) to accuracy of a part in 200 of its expected size; iv)
direct measurement of the "frame-dragging" effect on light by the Sun's
gravitomagnetic field, to 1% accuracy. LATOR's primary measurement pushes to
unprecedented accuracy the search for cosmologically relevant scalar-tensor
theories of gravity by looking for a remnant scalar field in today's solar
system. We discuss the mission design of this proposed experiment.Comment: 8 pages, 9 figures; invited talk given at the 2005 ESLAB Symposium
"Trends in Space Science and Cosmic Vision 2020," 19-21 April 2005, ESTEC,
Noodrwijk, The Netherland
- …
