6,123 research outputs found

    Representation, space and Hollywood Squares: Looking at things that aren't there anymore

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    It has been argued that the human cognitive system is capable of using spatial indexes or oculomotor coordinates to relieve working memory load (Ballard, Hayhoe, Pook & Rao, 1997) track multiple moving items through occlusion (Scholl & Pylyshyn, 1999) or link incompatible cognitive and sensorimotor codes (Bridgeman and Huemer, 1998). Here we examine the use of such spatial information in memory for semantic information. Previous research has often focused on the role of task demands and the level of automaticity in the encoding of spatial location in memory tasks. We present five experiments where location is irrelevant to the task, and participants' encoding of spatial information is measured implicitly by their looking behavior during recall. In a paradigm developed from Spivey and Geng (submitted), participants were presented with pieces of auditory, semantic information as part of an event occurring in one of four regions of a computer screen. In front of a blank grid, they were asked a question relating to one of those facts. Under certain conditions it was found that during the question period participants made significantly more saccades to the empty region of space where the semantic information had been previously presented. Our findings are discussed in relation to previous research on memory and spatial location, the dorsal and ventral streams of the visual system, and the notion of a cognitive-perceptual system using spatial indexes to exploit the stability of the external world

    The TEC as a theory of embodied cognition.

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    We argue that the strengths of the Theory of Event Coding (TEC) can usefully be applied to a wider scope of cognitive tasks, and tested by more diverse methodologies. When allied with a theory of conceptual representation such as Barsalou's (1999a) perceptual symbol systems, and extended to data from eye-movement studies, the TEC has the potential to address the larger goals of an embodied view of cognition

    On the testability of SDL specifications

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    The problem of testing from an SDL specification is often complicated by the presence of infeasible paths. This paper introduces an approach for transforming a class of SDL specification in order to eliminate or reduce the infeasible path problem. This approach is divided into two phases in order to aid generality. First the SDL specification is rewritten to create a normal form extended finite state machine (NF-EFSM). This NF-EFSM is then expanded in order to produce a state machine in which the test criterion may be satisfied using paths that are known to be feasible. The expansion process is guaranteed to terminate. Where the expansion process may lead to an excessively large state machine, this process may be terminated early and feasible paths added. The approach is illustrated through being applied to the Initiator process of the Inres protocol

    Specifying ODP computational objects in Z

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    The computational viewpoint contained within the Reference Model of Open Distributed Processing (RM-ODP) shows how collections of objects can be configured within a distributed system to enable interworking. It prescribes certain capabilities that such objects are expected to possess and structuring rules that apply to how these objects can be configured with one another. This paper highlights how the specification language Z can be used to formalise these capabilities and the associated structuring rules, thereby enabling specifications of ODP systems from the computational viewpoint to be achieved

    Creating a Portable MP3 Player Three-Band Graphic Equalizer and Amplifier for a Circuits Laboratory Final Project

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    At George Fox University, all engineering students are required to take the sophomore level circuits course. In an effort to more effectively engage the students in the course, a new final project was designed to leverage the interest in music and audio that is shared by undergraduate students. This paper details the design and implementation of a battery powered, three-band graphic equalizer and amplifier for a portable MP3 player or IPOD® and the associated labs and project that accompany it. There are three circuit design elements of the final project, the first teaching students how to use comparators to create a graphic display, the second detailing active filters, and the final lab describing peak rectifiers and the mixer that ties everything together. As a final project experience, each student is given a kit containing a PCB, a speaker, an on/off switch, a batteryholder, and every electronic component required to construct the final system. Students are also required to write a major lab report detailing the operation of the final project. After providing the experience one time, student engagement was noticeably higher, the results of the final project being significantly beyond the expectations of the course instructors

    An Analysis of the Matching Hypothesis in Networks

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    The matching hypothesis in social psychology claims that people are more likely to form a committed relationship with someone equally attractive. Previous works on stochastic models of human mate choice process indicate that patterns supporting the matching hypothesis could occur even when similarity is not the primary consideration in seeking partners. Yet, most if not all of these works concentrate on fully-connected systems. Here we extend the analysis to networks. Our results indicate that the correlation of the couple's attractiveness grows monotonically with the increased average degree and decreased degree diversity of the network. This correlation is lower in sparse networks than in fully-connected systems, because in the former less attractive individuals who find partners are likely to be coupled with ones who are more attractive than them. The chance of failing to be matched decreases exponentially with both the attractiveness and the degree. The matching hypothesis may not hold when the degree-attractiveness correlation is present, which can give rise to negative attractiveness correlation. Finally, we find that the ratio between the number of matched couples and the size of the maximum matching varies non-monotonically with the average degree of the network. Our results reveal the role of network topology in the process of human mate choice and bring insights into future investigations of different matching processes in networks

    Logic Foundry: Rapid Prototyping for FPGA-Based DSP Systems

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    We introduce the Logic Foundry, a system for the rapid creation and integration of FPGA-based digital signal processing systems. Recognizing that some of the greatest challenges in creating FPGA-based systems occur in the integration of the various components, we have proposed a system that targets the following four areas of integration: design flow integration, component integration, platform integration, and software integration. Using the Logic Foundry, a system can be easily specified, and then automatically constructed and integrated with system level software

    The Chirps Prototyping System

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    Oregon State University has been a pioneer in developing a “Platform for Learning” using their TekBots platform as a fundamental part of their electrical and computer engineering curriculum. At George Fox University, we fundamentally affirm this concept of a “Platform for Learning,” but we additionally desire a “Platform for Prototyping.” By “Platform for Prototyping,” we mean a platform that will enable our engineering students to create significant engineering projects as part of a myriad of service-learning projects, student research, course projects, and the senior capstone experience. To be effective across our curriculum, this system must not only be usable by mechanical, electrical and computer engineers, but by engineering students at the end of their first year in the engineering program. As it is difficult to conceive of a significant engineering application that does not have some form of embedded control system, it is almost imperative that these students obtain the ability to understand and control some form of an embedded control system early in the curriculum. This presents some challenges. Many embedded processing systems make use of one microcontroller controlling a variety of sensors and actuators, requiring that one microcontroller program be written to control every detail of the embedded system. Even simple embedded systems can require a multitude of tiny details including modulation for multiple infrared sensors, pulsewidth modulation control for various dc and servo motors, and interfaces to various components such as LCD displays and wireless interfaces. This level of programming sophistication is generally reserved for upper-division ECE courses where interrupts and timers are discussed in great detail. To address these issues, we have developed a distributed embedded processing system called “Chirps.” Chirps are a suite of boards that can communicate with one another using short command bursts, or “chirps.” Rather than having a central controller that needs to manage pulsewidth- modulation and encoder processing for a variety of motors, a Chirp system will contain a Chirps motor controller board that can be accessed using simple commands such as “Move Forward 100 ticks.” This Chirp abstraction will provide users the ability to rapidly assemble and control larger systems (such as robots) from Chirp modules and easily control them using “chirps.” Although detailed functions are moved to individual control boards, a central controller must still be provided to control the system and send and receive “chirps.” For this purpose, we have enhanced the very popular open-source suite of hardware and software provided by the Arduino project. The Chirps controllers are built on the foundation of the Arduino Diecimila board, with a power and communication interface added to facilitate the “chirp” system. In the first-year engineering sequence, students are taught how to program the basic controller and make calls to the various Chirps boards. Upper-division ECE students develop new Chirps boards as part of the microprocessor course. These boards are targeted toward the needs of the various projects being developed throughout the curriculum. Using the Chirps system, Y University engineering can rapidly prototype and control a variety of significant engineering systems

    Does the Community Reinvestment Act influence lending? an analysis of changes in bank low-income mortgage activity

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    Anecdotal evidence that the Community Reinvestment Act (CRA) influences the lending behavior of financial institutions has not been uniformly supported by empirical research. We revisit this issue by evaluating changes in low-income mortgage lending at commercial banks over the 1992-96 period. Our empirical results fail to support a hypothesis that banks respond to public and regulatory pressure exerted as a result of a downgrade in CRA rating by increasing low-income mortgage lending. The findings are consistent with the contention that during this period regulators stressed adjustments in the lending process of banks (e.g., documentation of lending program and efforts directed at targeted markets) more than lending performance. The findings underscore the importance of regulatory efforts made later in the decade to more closely link enforcement of the CRA to lending outcomes.Community Reinvestment Act of 1977 ; Mortgages ; Bank loans ; Financial institutions
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