105 research outputs found
Talking quiescence: a rigorous theory that supports parallel composition, action hiding and determinisation
The notion of quiescence - the absence of outputs - is vital in both
behavioural modelling and testing theory. Although the need for quiescence was
already recognised in the 90s, it has only been treated as a second-class
citizen thus far. This paper moves quiescence into the foreground and
introduces the notion of quiescent transition systems (QTSs): an extension of
regular input-output transition systems (IOTSs) in which quiescence is
represented explicitly, via quiescent transitions. Four carefully crafted rules
on the use of quiescent transitions ensure that our QTSs naturally capture
quiescent behaviour.
We present the building blocks for a comprehensive theory on QTSs supporting
parallel composition, action hiding and determinisation. In particular, we
prove that these operations preserve all the aforementioned rules.
Additionally, we provide a way to transform existing IOTSs into QTSs, allowing
even IOTSs as input that already contain some quiescent transitions. As an
important application, we show how our QTS framework simplifies the fundamental
model-based testing theory formalised around ioco.Comment: In Proceedings MBT 2012, arXiv:1202.582
Ambiguity in high definition: Gaze determines physical interpretation of ambiguous rotation even in the absence of a visual context
YesPhysical interactions between objects, or between an object and the ground, are amongst the most biologically relevant for live beings. Prior knowledge of Newtonian physics may play a role in disambiguating an object’s movement as well as foveation by increasing the spatial resolution of the visual input. Observers were shown a virtual 3D scene, representing an ambiguously rotating ball translating on the ground. The ball was perceived as rotating congruently with friction, but only when gaze was located at the point of contact. Inverting or even removing the visual context had little influence on congruent judgements compared with the effect of gaze. Counterintuitively, gaze at the point of contact determines the solution of perceptual ambiguity, but independently of visual context. We suggest this constitutes a frugal strategy, by which the brain infers dynamics locally when faced with a foveated input that is ambiguous.J.S. was funded by a College of Life Sciences studentship from the University of Leicester
Early and mid-term outcome in terms of functional and hemodynamic performance of the st. Jude regent 19-mm aortic mechanical prosthesis versus 19-mm carpentier edwards aortic biological prosthesis
Build, Develop, Support: Phase 0 as the Decisive Counterterrorism Operation - A Case Study of North West Africa Leveraging the Cloud
A Probabilistic Iterative Architecture for Classification
A classification architecture that uses probabilistic representation of support and conditionalization and expectation for updating belief is presented. The updating is guided by a utility function that determines the type of information to be acquired. Expected entropy is used as the utility measure. The three major components of a classification system are the representation of the domain information, the evidence, and the support updating paradigm. The representative of domain knowledge and evidence is described. A general overview of the classification architecture is given. The computations and assumptions required in this iterative method are presented. A detailed example illustrating the generation of support based on the acquisition of one item of evidence is given
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