219 research outputs found

    Breaking the Rules: Playing Criminally in Video Games

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    Video games have long courted controversy for their frequent valorisation of criminality. However, in this article, I consider heroic criminals in video games from a different perspective. I focus on two games – Lucas Pope’s Papers, Please (2013) and Osmotic Studio’s Orwell (2016) – that position the player as a low-level government operative in a fictional authoritarian regime. Players are expected to process information for their governments, although they are also given opportunities to undermine or subvert the regime. Thus, the trope of heroic criminal is used to comment on the function and role of the state. It becomes the lens through which issues of political philosophy and ethics are balanced against the more pragmatic concerns of personal safety. These multiple competing pressures allow Papers, Please and Orwell to position heroic criminality as a multifaceted problem for the player to critically engage with

    Punctuated equilibria and 1/f noise in a biological coevolution model with individual-based dynamics

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    We present a study by linear stability analysis and large-scale Monte Carlo simulations of a simple model of biological coevolution. Selection is provided through a reproduction probability that contains quenched, random interspecies interactions, while genetic variation is provided through a low mutation rate. Both selection and mutation act on individual organisms. Consistent with some current theories of macroevolutionary dynamics, the model displays intermittent, statistically self-similar behavior with punctuated equilibria. The probability density for the lifetimes of ecological communities is well approximated by a power law with exponent near -2, and the corresponding power spectral densities show 1/f noise (flicker noise) over several decades. The long-lived communities (quasi-steady states) consist of a relatively small number of mutualistically interacting species, and they are surrounded by a ``protection zone'' of closely related genotypes that have a very low probability of invading the resident community. The extent of the protection zone affects the stability of the community in a way analogous to the height of the free-energy barrier surrounding a metastable state in a physical system. Measures of biological diversity are on average stationary with no discernible trends, even over our very long simulation runs of approximately 3.4x10^7 generations.Comment: 20 pages RevTex. Minor revisions consistent with published versio

    God in the Machine: Depicting Religion in Video Games

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    This thesis shows that Dark Souls uses representations of fictive religion to comment on real religion. These representations are rooted in the affordances of the video game medium, meaning that even as Dark Souls comments on real religion it also comes up against the limits and particularities of its own form. I argue this case with reference to three aspects of fictive religion found in Dark Souls: religious architecture, religious violence, and religious sacrifice. Individually, none of these aspects are exclusively religious. Architecture and violence exist outside of religion, and so does sacrifice, taken in a broad sense. Thus for Dark Souls real religion is not treated as existing in some sealed vacuum isolated from other areas of human life. It has cultural, political, and economic dimensions, and part of the commentary offered by Dark Souls examines those interconnections. A study of Dark Souls thus informs our understanding of the capacity of video games to engage meaningfully with topics such as religion, as well as perhaps suggesting certain structural similarities between religion and video games

    Co-designing grounded visualisations of the Food-Water-Energy nexus to enable urban sustainability transformations

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    In the past few years, the Food-Water-Energy (FWE) Nexus has emerged as a key concept to address the complex relationships and interdependencies between food, water, and energy systems. Cities are an important context for understanding the FWE nexus given their significant footprints and complex socio-ecological systems, but researchers have only recently started to explore an explicit urban perspective on food, water, and energy interrelationships. This paper tackles a particularly significant knowledge gap in this context by introducing an approach to co-design visualisations of the FWE nexus that are understandable and actionable for the various stakeholders involved in urban governance such as citizens, communities, governments, non-governmental and private-sector organisations. Drawing on user-centred design and inspired by the dialogic pedagogy of Paulo Freire, we present and evaluate the co-design process of a FWE nexus visualisation tool for stakeholders engaged with pre-school education in Słupsk, Poland. Our results provide evidence that this co-design process has been effective to developing a new critical consciousness in the participants about how their everyday choices are related to the FWE nexus, enabling them to change perspectives, leading to more sustainable choices. We propose that our co-design process can be used to develop 'grounded visualisations' of the FWE nexus, i.e., visualisations that are grounded in the experiential situations and lived realities of stakeholders, thus offering an effective support for decision-making that could open pathways to sustainability transformations

    Impact of the societal response to COVID-19 on access to healthcare for non-COVID-19 health issues in slum communities of Bangladesh, Kenya, Nigeria and Pakistan : results of pre-COVID and COVID-19 lockdown stakeholder engagements

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    Abstract Introduction With COVID-19, there is urgency for policymakers to understand and respond to the health needs of slum communities. Lockdowns for pandemic control have health, social and economic consequences. We consider access to healthcare before and during COVID-19 with those working and living in slum communities. Methods In seven slums in Bangladesh, Kenya, Nigeria and Pakistan, we explored stakeholder perspectives and experiences of healthcare access for non-COVID-19 conditions in two periods: pre-COVID-19 and during COVID-19 lockdowns. Results Between March 2018 and May 2020, we engaged with 860 community leaders, residents, health workers and local authority representatives. Perceived common illnesses in all sites included respiratory, gastric, waterborne and mosquitoborne illnesses and hypertension. Pre-COVID, stakeholders described various preventive, diagnostic and treatment services, including well-used antenatal and immunisation programmes and some screening for hypertension, tuberculosis, HIV and vectorborne disease. In all sites, pharmacists and patent medicine vendors were key providers of treatment and advice for minor illnesses. Mental health services and those addressing gender-based violence were perceived to be limited or unavailable. With COVID-19, a reduction in access to healthcare services was reported in all sites, including preventive services. Cost of healthcare increased while household income reduced. Residents had difficulty reaching healthcare facilities. Fear of being diagnosed with COVID-19 discouraged healthcare seeking. Alleviators included provision of healthcare by phone, pharmacists/drug vendors extending credit and residents receiving philanthropic or government support; these were inconsistent and inadequate. Conclusion Slum residents’ ability to seek healthcare for non-COVID-19 conditions has been reduced during lockdowns. To encourage healthcare seeking, clear communication is needed about what is available and whether infection control is in place. Policymakers need to ensure that costs do not escalate and unfairly disadvantage slum communities. Remote consulting to reduce face-to-face contact and provision of mental health and gender-based violence services should be considered

    Towards an Indicator-Based Morphological Informality Model for Sub-Saharan Africa Using Open Building Footprint and Road Data (Version 1)

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    This study addresses the challenge of accurately mapping informal settlements, which are home to over a billion people globally. Current maps often simplify these areas into binary categories, ignoring the nuanced dimensions of deprivation. The research focuses on ”unplanned urbanization,” a key domain in informal settlement mapping, and proposes a method to classify morphological informality into three deprivation levels (low, medium, and high) based on two subdomains: small, dense structures (SDS) and irregular settlement layouts (ISL). The methodology involves analyzing building footprints and road network data using urban morphometrics, clustering these metrics into subdomains with k-means, and validating results with community-sourced reference data. Tested in Nairobi, Kenya, and Lagos, Nigeria, the model achieves good performance (F1 > 65 for indicator maps) but faces challenges in the medium informality class, particularly in Nairobi, where community feedback diverges significantly. Despite an overall accuracy of 48 % for Nairobi and 60 % for Lagos, the model offers a framework for continuous improvement. This work highlights the value of integrating local perspectives into mapping efforts and provides a scalable, transferable approach for identifying levels of morphological informality

    International genome-wide meta-analysis identifies new primary biliary cirrhosis risk loci and targetable pathogenic pathways

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    Primary biliary cirrhosis (PBC) is a classical autoimmune liver disease for which effective immunomodulatory therapy is lacking. Here we perform meta-analyses of discovery data sets from genome-wide association studies of European subjects (n1⁄42,764 cases and 10,475 controls) followed by validation genotyping in an independent cohort (n1⁄43,716 cases and 4,261 controls). We discover and validate six previously unknown risk loci for PBC (Pcombinedo5108) and used pathway analysis to identify JAK-STAT/IL12/IL27 signalling and cytokine–cytokine pathways, for which relevant therapies exist

    International genome-wide meta-analysis identifies new primary biliary cirrhosis risk loci and targetable pathogenic pathways

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    Analysis of OpenStreetMap data quality at different stages of a participatory mapping process : evidence from slums in Africa and Asia

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    This paper examines OpenStreetMap data quality at different stages of a participatory mapping process in seven slums in Africa and Asia. Data were drawn from an OpenStreetMap-based participatory mapping process developed as part of a research project focusing on understanding inequalities in healthcare access of slum residents in the Global South. Descriptive statistics and qualitative analysis were employed to examine the following research question: What is the spatial data quality of collaborative remote mapping achieved by volunteer mappers in morphologically complex urban areas? Findings show that the completeness achieved by remote mapping largely depends on the morphology and characteristics of slums such as building density and rooftop architecture, varying from 84 in the best case, to zero in the most difficult site. The major scientific contribution of this study is to provide evidence on the spatial data quality of remotely mapped data through volunteer mapping efforts in morphologically complex urban areas such as slums; the results could provide insights into how much fieldwork would be needed in what level of complexity and to what extent the involvement of local volunteers in these efforts is required
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