30 research outputs found

    Self-stabilization Overhead: an Experimental Case Study on Coded Atomic Storage

    Full text link
    Shared memory emulation can be used as a fault-tolerant and highly available distributed storage solution or as a low-level synchronization primitive. Attiya, Bar-Noy, and Dolev were the first to propose a single-writer, multi-reader linearizable register emulation where the register is replicated to all servers. Recently, Cadambe et al. proposed the Coded Atomic Storage (CAS) algorithm, which uses erasure coding for achieving data redundancy with much lower communication cost than previous algorithmic solutions. Although CAS can tolerate server crashes, it was not designed to recover from unexpected, transient faults, without the need of external (human) intervention. In this respect, Dolev, Petig, and Schiller have recently developed a self-stabilizing version of CAS, which we call CASSS. As one would expect, self-stabilization does not come as a free lunch; it introduces, mainly, communication overhead for detecting inconsistencies and stale information. So, one would wonder whether the overhead introduced by self-stabilization would nullify the gain of erasure coding. To answer this question, we have implemented and experimentally evaluated the CASSS algorithm on PlanetLab; a planetary scale distributed infrastructure. The evaluation shows that our implementation of CASSS scales very well in terms of the number of servers, the number of concurrent clients, as well as the size of the replicated object. More importantly, it shows (a) to have only a constant overhead compared to the traditional CAS algorithm (which we also implement) and (b) the recovery period (after the last occurrence of a transient fault) is as fast as a few client (read/write) operations. Our results suggest that CASSS does not significantly impact efficiency while dealing with automatic recovery from transient faults and bounded size of needed resources

    Index coding - An interference alignment perspective

    No full text
    The index coding problem is studied from an interference alignment perspective providing new results as well as new insights into, and generalizations of, previously known results. An equivalence is established between the capacity of multiple unicast index coding (where each message is desired by exactly one receiver), and groupcast index coding (where a message can be desired by multiple receivers), which settles the heretofore open question of insufficiency of linear codes for the multiple unicast index coding problem by equivalence with groupcast settings, where this question has previously been answered. Necessary and sufficient conditions for the achievability of rate half per message in the index coding problem are shown to be a natural consequence of interference alignment constraints, and generalizations to feasibility of rate 1/(L+1)per message when each destination desires at least L messages, are similarly obtained. Finally, capacity optimal solutions are presented to a series of symmetric index coding problems inspired by the local connectivity and local interference characteristics of wireless networks. The solutions are based on vector linear coding. © 1963-2012 IEEE

    Performance Analysis of Interference Alignment-Based Precoding

    No full text

    A Novel Energy Harvesting Scheme in Interference Networks with UAVs

    No full text

    Measurement and Control System of Steel Furnace Based on OPC Technology

    No full text
    corecore