21,894 research outputs found
On the minimum distance of elliptic curve codes
Computing the minimum distance of a linear code is one of the fundamental
problems in algorithmic coding theory. Vardy [14] showed that it is an \np-hard
problem for general linear codes. In practice, one often uses codes with
additional mathematical structure, such as AG codes. For AG codes of genus
(generalized Reed-Solomon codes), the minimum distance has a simple explicit
formula. An interesting result of Cheng [3] says that the minimum distance
problem is already \np-hard (under \rp-reduction) for general elliptic curve
codes (ECAG codes, or AG codes of genus ). In this paper, we show that the
minimum distance of ECAG codes also has a simple explicit formula if the
evaluation set is suitably large (at least of the group order). Our
method is purely combinatorial and based on a new sieving technique from the
first two authors [8]. This method also proves a significantly stronger version
of the MDS (maximum distance separable) conjecture for ECAG codes.Comment: 13 page
Capacity scaling law by multiuser diversity in cognitive radio systems
This paper analyzes the multiuser diversity gain in a cognitive radio (CR)
system where secondary transmitters opportunistically utilize the spectrum
licensed to primary users only when it is not occupied by the primary users. To
protect the primary users from the interference caused by the missed detection
of primary transmissions in the secondary network, minimum average throughput
of the primary network is guaranteed by transmit power control at the secondary
transmitters. The traffic dynamics of a primary network are also considered in
our analysis. We derive the average achievable capacity of the secondary
network and analyze its asymptotic behaviors to characterize the multiuser
diversity gains in the CR system.Comment: 5 pages, 2 figures, ISIT2010 conferenc
Information Cascades on Arbitrary Topologies
In this paper, we study information cascades on graphs. In this setting, each
node in the graph represents a person. One after another, each person has to
take a decision based on a private signal as well as the decisions made by
earlier neighboring nodes. Such information cascades commonly occur in practice
and have been studied in complete graphs where everyone can overhear the
decisions of every other player. It is known that information cascades can be
fragile and based on very little information, and that they have a high
likelihood of being wrong.
Generalizing the problem to arbitrary graphs reveals interesting insights. In
particular, we show that in a random graph , for the right value of
, the number of nodes making a wrong decision is logarithmic in . That
is, in the limit for large , the fraction of players that make a wrong
decision tends to zero. This is intriguing because it contrasts to the two
natural corner cases: empty graph (everyone decides independently based on his
private signal) and complete graph (all decisions are heard by all nodes). In
both of these cases a constant fraction of nodes make a wrong decision in
expectation. Thus, our result shows that while both too little and too much
information sharing causes nodes to take wrong decisions, for exactly the right
amount of information sharing, asymptotically everyone can be right. We further
show that this result in random graphs is asymptotically optimal for any
topology, even if nodes follow a globally optimal algorithmic strategy. Based
on the analysis of random graphs, we explore how topology impacts global
performance and construct an optimal deterministic topology among layer graphs
Thrust distribution in Higgs decays at the next-to-leading order and beyond
We present predictions for the thrust distribution in hadronic decays of the
Higgs boson at the next-to-leading order and the approximate
next-to-next-to-leading order. The approximate NNLO corrections are derived
from a factorization formula in the soft/collinear phase-space regions. We find
large corrections, especially for the gluon channel. The scale variations at
the lowest orders tend to underestimate the genuine higher order contributions.
The results of this paper is therefore necessary to control the perturbative
uncertainties of the theoretical predictions. We also discuss on possible
improvements to our results, such as a soft-gluon resummation for the 2-jets
limit, and an exact next-to-next-to-leading order calculation for the
multi-jets region
Cooperative Training of Deep Aggregation Networks for RGB-D Action Recognition
A novel deep neural network training paradigm that exploits the conjoint
information in multiple heterogeneous sources is proposed. Specifically, in a
RGB-D based action recognition task, it cooperatively trains a single
convolutional neural network (named c-ConvNet) on both RGB visual features and
depth features, and deeply aggregates the two kinds of features for action
recognition. Differently from the conventional ConvNet that learns the deep
separable features for homogeneous modality-based classification with only one
softmax loss function, the c-ConvNet enhances the discriminative power of the
deeply learned features and weakens the undesired modality discrepancy by
jointly optimizing a ranking loss and a softmax loss for both homogeneous and
heterogeneous modalities. The ranking loss consists of intra-modality and
cross-modality triplet losses, and it reduces both the intra-modality and
cross-modality feature variations. Furthermore, the correlations between RGB
and depth data are embedded in the c-ConvNet, and can be retrieved by either of
the modalities and contribute to the recognition in the case even only one of
the modalities is available. The proposed method was extensively evaluated on
two large RGB-D action recognition datasets, ChaLearn LAP IsoGD and NTU RGB+D
datasets, and one small dataset, SYSU 3D HOI, and achieved state-of-the-art
results
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