4,765 research outputs found

    SGA based symbol detection and EM channel estimation for MIMO systems

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    Triple condensate halo from water droplets impacting on cold surfaces

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    Understanding the dynamics in the deposition of water droplets onto solid surfaces is of importance from both fundamental and practical viewpoints. While the deposition of a water droplet onto a heated surface is extensively studied, the characteristics of depositing a droplet onto a cold surface and the phenomena leading to such behavior remain elusive. Here we report the formation of a triple condensate halo observed during the deposition of a water droplet onto a cold surface, due to the interplay between droplet impact dynamics and vapor diffusion. Two subsequent condensation stages occur during the droplet spreading and cooling processes, engendering this unique condensate halo with three distinctive bands. We further proposed a scaling model to interpret the size of each band, and the model is validated by the experiments of droplets with different impact velocity and varying substrate temperature. Our experimental and theoretical investigation of the droplet impact dynamics and the associated condensation unravels the mass and heat transfer among droplet, vapor and substrate, offer a new sight for designing of heat exchange devices

    Nash Game Model for Optimizing Market Strategies, Configuration of Platform Products in a Vendor Managed Inventory (VMI) Supply Chain for a Product Family

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    This paper discusses how a manufacturer and its retailers interact with each other to optimize their product marketing strategies, platform product configuration and inventory policies in a VMI (Vendor Managed Inventory) supply chain. The manufacturer procures raw materials from multiple suppliers to produce a family of products sold to multiple retailers. Multiple types of products are substitutable each other to end customers. The manufacturer makes its decision on raw materials’ procurement, platform product configuration, product replenishment policies to retailers with VMI, price discount rate, and advertising investment to maximize its profit. Retailers in turn consider the optimal local advertising and retail price to maximize their profits. This problem is modeled as a dual simultaneous non-cooperative game (as a Nash game) model with two sub-games. One is between the retailers serving in competing retail markets and the other is between the manufacturer and the retailers. This paper combines analytical, iterative and GA (genetic algorithm) methods to develop a game solution algorithm to find the Nash equilibrium. A numerical example is conducted to test the proposed model and algorithm, and gain managerial implications

    Sequencing Heuristics for Storing and Retrieving Unit Loads in 3D Compact Automated Warehousing Systems

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    Sequencing unit load retrieval requests has been studied extensively in literature for conventional single-deep automated warehousing systems. A proper sequence can greatly reduce the makespan when carrying out a group of such requests. Although the sequencing problem is NP-hard some very good heuristics exist. Surprisingly the problem has not yet been investigated for compact (multi-deep) storage systems, which have greatly

    Optimal Zone Boundaries for Two-class-based Compact 3D AS/RS

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    Compact, multi-deep (3D), Automated Storage and Retrieval Systems (AS/RS) are becoming more common, due to new technologies, lower investment costs, time efficiency and compact size. Decision-making research on these systems is still in its infancy. We study a particular compact system with rotating conveyors for the depth movement and a Storage/Retrieval (S/R) machine for the horizontal and vertical movement of unit loads. W

    Open Location Management in Automated Warehousing Systems

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    A warehouse needs to have sufficient open locations to be able to store incoming shipments of various sizes. In combination with ongoing load retrievals open locations gradually spread over the storage area. Unfavorable positions of open locations negatively impact the average load retrieval times. This paper presents a new method to manage these open locations such that the average system travel time for processing a block o
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